Beiträge von GPS4u

    @pinkcream


    Ich benutze hierzu Paint.Net (Freeware).
    Unter "Ebenen" > "Layereigenschaften" kann die Deckfähigkeit (Transparenz)
    geregelt werden, in diesem Fall hatte ich 120 eingestellt.


    Allerdings dürfte die Wandlung der Einzelbilder so einiges an Zeit in Anspruch nehmen. ;D


    MfG
    GPS4U

    Hallo Zill,


    hier meldet sich der "geeignete Kandidat" :rofl


    Momentan fehlt mir die Zeit für das "Auftrags-Basteln", ich habe jedoch einen
    kleinen Tipp für dich.


    Paint.Net in der von mir benutzten Version 3.05 unterstützt auch Drehungen
    von 0-360 Grad, somit sind auch die benötigten 15 Grad-Schritte kein Problem.


    Unter "Ebenen" - Rotationszoom ist dies möglich.


    Viel Spaß beim Drehen :D :D :D

    Hallo michaelsfa,


    fangen wir doch einmal ganz von vorne an.


    Fliegt denn überhaupt etwas auf deinem Navi ???.


    Da eigentlich schon alle Schritte sehr ausführlich erklärt wurden, lege ich dir folgenden Link ans Herz:


    http://www.wiki.gopal-navigato…ktivieren_der_MapGimmicks


    Hiernach solltest du die serienmäßigen Gimmicks aktivieren können.


    Sollte man auch noch kennen, unter Ankündigungen & wichtigen Themen :


    Einsteigerhilfen - Skinning - Skinanleitung Grundlagen


    Sollte es danach immer noch nicht klappen, lernt hoffentlich nicht das Navi fliegen. :D :D :D

    Zitat

    ..., verzichte auf die mapgimmicks lieber ganz, ist doch nur ein gespiele um nichts!


    .. :-D) wer sagt denn sowas ???


    Deswegen ....


    :rofl :rofl :rofl


    Folgende Einträge bitte anpassen/einfügen :


    318: PPSkin\map_gimmick_MIG.png; //MIG Richtung --->>>
    oder
    318: PPSkin\map_gimmick_MIG2.png; //MIG Richtung <<<---


    und


    MapGimmick8 //MIG
    {
    Class: NStateIconAnimation;
    Coordinates: 0,28,480,20;
    States: 65;
    BitmapReference1: 318,0,0,480,20,0,0;
    BitmapReference2: 318,0,20,480,20,0,0;
    BitmapReference3: 318,0,40,480,20,0,0;
    BitmapReference4: 318,0,60,480,20,0,0;
    BitmapReference5: 318,0,80,480,20,0,0;
    BitmapReference6: 318,0,100,480,20,0,0;
    BitmapReference7: 318,0,120,480,20,0,0;
    BitmapReference8: 318,0,140,480,20,0,0;
    BitmapReference9: 318,0,160,480,20,0,0;
    BitmapReference10: 318,0,180,480,20,0,0;
    BitmapReference11: 318,0,200,480,20,0,0;
    BitmapReference12: 318,0,220,480,20,0,0;
    BitmapReference13: 318,0,240,480,20,0,0;
    BitmapReference14: 318,0,260,480,20,0,0;
    BitmapReference15: 318,0,280,480,20,0,0;
    BitmapReference16: 318,0,300,480,20,0,0;
    BitmapReference17: 318,0,320,480,20,0,0;
    BitmapReference18: 318,0,340,480,20,0,0;
    BitmapReference19: 318,0,360,480,20,0,0;
    BitmapReference20: 318,0,380,480,20,0,0;
    BitmapReference21: 318,0,400,480,20,0,0;
    BitmapReference22: 318,0,420,480,20,0,0;
    BitmapReference23: 318,0,440,480,20,0,0;
    BitmapReference24: 318,0,460,480,20,0,0;
    BitmapReference25: 318,0,480,480,20,0,0;
    BitmapReference26: 318,0,500,480,20,0,0;
    BitmapReference27: 318,0,520,480,20,0,0;
    BitmapReference28: 318,0,540,480,20,0,0;
    BitmapReference29: 318,0,560,480,20,0,0;
    BitmapReference30: 318,0,580,480,20,0,0;
    BitmapReference31: 318,0,600,480,20,0,0;
    BitmapReference32: 318,0,620,480,20,0,0;
    BitmapReference33: 318,0,640,480,20,0,0;
    BitmapReference34: 318,0,660,480,20,0,0;
    BitmapReference35: 318,0,680,480,20,0,0;
    BitmapReference36: 318,0,700,480,20,0,0;
    BitmapReference37: 318,0,720,480,20,0,0;
    BitmapReference38: 318,0,740,480,20,0,0;
    BitmapReference39: 318,0,760,480,20,0,0;
    BitmapReference40: 318,0,780,480,20,0,0;
    BitmapReference41: 318,0,800,480,20,0,0;
    BitmapReference42: 318,0,820,480,20,0,0;
    BitmapReference43: 318,0,840,480,20,0,0;
    BitmapReference44: 318,0,860,480,20,0,0;
    BitmapReference45: 318,0,880,480,20,0,0;
    BitmapReference46: 318,0,900,480,20,0,0;
    BitmapReference47: 318,0,920,480,20,0,0;
    BitmapReference48: 318,0,940,480,20,0,0;
    BitmapReference49: 318,0,960,480,20,0,0;
    BitmapReference50: 318,0,980,480,20,0,0;
    BitmapReference51: 318,0,1000,480,20,0,0;
    BitmapReference52: 318,0,1020,480,20,0,0;
    BitmapReference53: 318,0,1040,480,20,0,0;
    BitmapReference54: 318,0,1060,480,20,0,0;
    BitmapReference55: 318,0,1080,480,20,0,0;
    BitmapReference56: 318,0,1100,480,20,0,0;
    BitmapReference57: 318,0,1120,480,20,0,0;
    BitmapReference58: 318,0,1140,480,20,0,0;
    BitmapReference59: 318,0,1160,480,20,0,0;
    BitmapReference60: 318,0,1180,480,20,0,0;
    BitmapReference61: 318,0,1200,480,20,0,0;
    BitmapReference62: 318,0,1220,480,20,0,0;
    BitmapReference63: 318,0,1240,480,20,0,0;
    BitmapReference64: 318,0,1260,480,20,0,0;
    BitmapReference65: 318,0,1280,480,20,0,0;
    CyclicRuns: 1;
    Visibility: Hidden;
    ShowOnMapState: 10;
    ShowOnDesignMode: 0,1; // 1=Nachtmodus 0=Tagmodus
    ShowOnStarting: yo;
    HideOnStopping: yo;
    Interval: 150;
    }

    Und jetzt Schleichwerbung... :ausheck



    Folgende Einträge bitte anpassen/einfügen :


    318: PPSkin\map_gimmick_zeppelin.png; // Richtung --->>>
    oder
    318: PPSkin\map_gimmick_zeppelin2.png; // Richtung <<<---


    und


    MapGimmick4 //Zeppelin
    {
    Class: NStateIconAnimation;
    Coordinates: 0,28,480,20;
    States: 65;
    BitmapReference1: 318,0,0,480,20,0,0;
    BitmapReference2: 318,0,20,480,20,0,0;
    BitmapReference3: 318,0,40,480,20,0,0;
    BitmapReference4: 318,0,60,480,20,0,0;
    BitmapReference5: 318,0,80,480,20,0,0;
    BitmapReference6: 318,0,100,480,20,0,0;
    BitmapReference7: 318,0,120,480,20,0,0;
    BitmapReference8: 318,0,140,480,20,0,0;
    BitmapReference9: 318,0,160,480,20,0,0;
    BitmapReference10: 318,0,180,480,20,0,0;
    BitmapReference11: 318,0,200,480,20,0,0;
    BitmapReference12: 318,0,220,480,20,0,0;
    BitmapReference13: 318,0,240,480,20,0,0;
    BitmapReference14: 318,0,260,480,20,0,0;
    BitmapReference15: 318,0,280,480,20,0,0;
    BitmapReference16: 318,0,300,480,20,0,0;
    BitmapReference17: 318,0,320,480,20,0,0;
    BitmapReference18: 318,0,340,480,20,0,0;
    BitmapReference19: 318,0,360,480,20,0,0;
    BitmapReference20: 318,0,380,480,20,0,0;
    BitmapReference21: 318,0,400,480,20,0,0;
    BitmapReference22: 318,0,420,480,20,0,0;
    BitmapReference23: 318,0,440,480,20,0,0;
    BitmapReference24: 318,0,460,480,20,0,0;
    BitmapReference25: 318,0,480,480,20,0,0;
    BitmapReference26: 318,0,500,480,20,0,0;
    BitmapReference27: 318,0,520,480,20,0,0;
    BitmapReference28: 318,0,540,480,20,0,0;
    BitmapReference29: 318,0,560,480,20,0,0;
    BitmapReference30: 318,0,580,480,20,0,0;
    BitmapReference31: 318,0,600,480,20,0,0;
    BitmapReference32: 318,0,620,480,20,0,0;
    BitmapReference33: 318,0,640,480,20,0,0;
    BitmapReference34: 318,0,660,480,20,0,0;
    BitmapReference35: 318,0,680,480,20,0,0;
    BitmapReference36: 318,0,700,480,20,0,0;
    BitmapReference37: 318,0,720,480,20,0,0;
    BitmapReference38: 318,0,740,480,20,0,0;
    BitmapReference39: 318,0,760,480,20,0,0;
    BitmapReference40: 318,0,780,480,20,0,0;
    BitmapReference41: 318,0,800,480,20,0,0;
    BitmapReference42: 318,0,820,480,20,0,0;
    BitmapReference43: 318,0,840,480,20,0,0;
    BitmapReference44: 318,0,860,480,20,0,0;
    BitmapReference45: 318,0,880,480,20,0,0;
    BitmapReference46: 318,0,900,480,20,0,0;
    BitmapReference47: 318,0,920,480,20,0,0;
    BitmapReference48: 318,0,940,480,20,0,0;
    BitmapReference49: 318,0,960,480,20,0,0;
    BitmapReference50: 318,0,980,480,20,0,0;
    BitmapReference51: 318,0,1000,480,20,0,0;
    BitmapReference52: 318,0,1020,480,20,0,0;
    BitmapReference53: 318,0,1040,480,20,0,0;
    BitmapReference54: 318,0,1060,480,20,0,0;
    BitmapReference55: 318,0,1080,480,20,0,0;
    BitmapReference56: 318,0,1100,480,20,0,0;
    BitmapReference57: 318,0,1120,480,20,0,0;
    BitmapReference58: 318,0,1140,480,20,0,0;
    BitmapReference59: 318,0,1160,480,20,0,0;
    BitmapReference60: 318,0,1180,480,20,0,0;
    BitmapReference61: 318,0,1200,480,20,0,0;
    BitmapReference62: 318,0,1220,480,20,0,0;
    BitmapReference63: 318,0,1240,480,20,0,0;
    BitmapReference64: 318,0,1260,480,20,0,0;
    BitmapReference65: 318,0,1280,480,20,0,0;
    CyclicRuns: 1;
    Visibility: Hidden;
    ShowOnMapState: 10;
    ShowOnDesignMode: 0,1; // 1=Nachtmodus 0=Tagmodus
    ShowOnStarting: yo;
    HideOnStopping: yo;
    Interval: 750;
    }

    Und hier ...
    ...ein Heissluftballon. :firedevil


    Folgende Einträge bitte anpassen/einfügen :


    319: PPSkin\map_gimmick_ballon.png; // Richtung --->>>
    oder
    319: PPSkin\map_gimmick_ballon2.png; // Richtung <<<---


    und



    MapGimmick3 //Ballon
    {
    Class: NStateIconAnimation;
    Coordinates: 0,30,480,30;
    States: 100;
    BitmapReference1: 319,0,0,480,30,0,0;
    BitmapReference2: 319,0,30,480,30,0,0;
    BitmapReference3: 319,0,60,480,30,0,0;
    BitmapReference4: 319,0,90,480,30,0,0;
    BitmapReference5: 319,0,120,480,30,0,0;
    BitmapReference6: 319,0,150,480,30,0,0;
    BitmapReference7: 319,0,180,480,30,0,0;
    BitmapReference8: 319,0,210,480,30,0,0;
    BitmapReference9: 319,0,240,480,30,0,0;
    BitmapReference10: 319,0,270,480,30,0,0;
    BitmapReference11: 319,0,300,480,30,0,0;
    BitmapReference12: 319,0,330,480,30,0,0;
    BitmapReference13: 319,0,360,480,30,0,0;
    BitmapReference14: 319,0,390,480,30,0,0;
    BitmapReference15: 319,0,420,480,30,0,0;
    BitmapReference16: 319,0,450,480,30,0,0;
    BitmapReference17: 319,0,480,480,30,0,0;
    BitmapReference18: 319,0,510,480,30,0,0;
    BitmapReference19: 319,0,540,480,30,0,0;
    BitmapReference20: 319,0,570,480,30,0,0;
    BitmapReference21: 319,0,600,480,30,0,0;
    BitmapReference22: 319,0,630,480,30,0,0;
    BitmapReference23: 319,0,660,480,30,0,0;
    BitmapReference24: 319,0,690,480,30,0,0;
    BitmapReference25: 319,0,720,480,30,0,0;
    BitmapReference26: 319,0,750,480,30,0,0;
    BitmapReference27: 319,0,780,480,30,0,0;
    BitmapReference28: 319,0,810,480,30,0,0;
    BitmapReference29: 319,0,840,480,30,0,0;
    BitmapReference30: 319,0,870,480,30,0,0;
    BitmapReference31: 319,0,900,480,30,0,0;
    BitmapReference32: 319,0,930,480,30,0,0;
    BitmapReference33: 319,0,960,480,30,0,0;
    BitmapReference34: 319,0,990,480,30,0,0;
    BitmapReference35: 319,0,1020,480,30,0,0;
    BitmapReference36: 319,0,1050,480,30,0,0;
    BitmapReference37: 319,0,1080,480,30,0,0;
    BitmapReference38: 319,0,1110,480,30,0,0;
    BitmapReference39: 319,0,1140,480,30,0,0;
    BitmapReference40: 319,0,1170,480,30,0,0;
    BitmapReference41: 319,0,1200,480,30,0,0;
    BitmapReference42: 319,0,1230,480,30,0,0;
    BitmapReference43: 319,0,1260,480,30,0,0;
    BitmapReference44: 319,0,1290,480,30,0,0;
    BitmapReference45: 319,0,1320,480,30,0,0;
    BitmapReference46: 319,0,1350,480,30,0,0;
    BitmapReference47: 319,0,1380,480,30,0,0;
    BitmapReference48: 319,0,1410,480,30,0,0;
    BitmapReference49: 319,0,1440,480,30,0,0;
    BitmapReference50: 319,0,1470,480,30,0,0;
    BitmapReference51: 319,0,1500,480,30,0,0;
    BitmapReference52: 319,0,1530,480,30,0,0;
    BitmapReference53: 319,0,1560,480,30,0,0;
    BitmapReference54: 319,0,1590,480,30,0,0;
    BitmapReference55: 319,0,1620,480,30,0,0;
    BitmapReference56: 319,0,1650,480,30,0,0;
    BitmapReference57: 319,0,1680,480,30,0,0;
    BitmapReference58: 319,0,1710,480,30,0,0;
    BitmapReference59: 319,0,1740,480,30,0,0;
    BitmapReference60: 319,0,1770,480,30,0,0;
    BitmapReference61: 319,0,1800,480,30,0,0;
    BitmapReference62: 319,0,1830,480,30,0,0;
    BitmapReference63: 319,0,1860,480,30,0,0;
    BitmapReference64: 319,0,1890,480,30,0,0;
    BitmapReference65: 319,0,1920,480,30,0,0;
    BitmapReference66: 319,0,1950,480,30,0,0;
    BitmapReference67: 319,0,1980,480,30,0,0;
    BitmapReference68: 319,0,2010,480,30,0,0;
    BitmapReference69: 319,0,2040,480,30,0,0;
    BitmapReference70: 319,0,2070,480,30,0,0;
    BitmapReference71: 319,0,2100,480,30,0,0;
    BitmapReference72: 319,0,2130,480,30,0,0;
    BitmapReference73: 319,0,2160,480,30,0,0;
    BitmapReference74: 319,0,2190,480,30,0,0;
    BitmapReference75: 319,0,2220,480,30,0,0;
    BitmapReference76: 319,0,2250,480,30,0,0;
    BitmapReference77: 319,0,2280,480,30,0,0;
    BitmapReference78: 319,0,2310,480,30,0,0;
    BitmapReference79: 319,0,2340,480,30,0,0;
    BitmapReference80: 319,0,2370,480,30,0,0;
    BitmapReference81: 319,0,2400,480,30,0,0;
    BitmapReference82: 319,0,2430,480,30,0,0;
    BitmapReference83: 319,0,2460,480,30,0,0;
    BitmapReference84: 319,0,2490,480,30,0,0;
    BitmapReference85: 319,0,2520,480,30,0,0;
    BitmapReference86: 319,0,2550,480,30,0,0;
    BitmapReference87: 319,0,2580,480,30,0,0;
    BitmapReference88: 319,0,2610,480,30,0,0;
    BitmapReference89: 319,0,2640,480,30,0,0;
    BitmapReference90: 319,0,2670,480,30,0,0;
    BitmapReference91: 319,0,2700,480,30,0,0;
    BitmapReference92: 319,0,2730,480,30,0,0;
    BitmapReference93: 319,0,2760,480,30,0,0;
    BitmapReference94: 319,0,2790,480,30,0,0;
    BitmapReference95: 319,0,2820,480,30,0,0;
    BitmapReference96: 319,0,2850,480,30,0,0;
    BitmapReference97: 319,0,2880,480,30,0,0;
    BitmapReference98: 319,0,2910,480,30,0,0;
    BitmapReference99: 319,0,2940,480,30,0,0;
    BitmapReference100: 319,0,2970,480,30,0,0;
    CyclicRuns: 1;
    Visibility: Hidden;
    ShowOnMapState: 10;
    ShowOnDesignMode: 0,1; // 1=Nachtmodus 0=Tagmodus
    ShowOnStarting: yo;
    HideOnStopping: yo;
    Interval: 750;
    }

    Hallo Leute,
    wie wärs denn mit einem netten UFO, passt auch sehr gut zu Zills
    spitzenmäßigen Science Fiction Hintergründen. :borg


    Folgende Einträge bitte anpassen/einfügen :


    318: PPSkin\map_gimmick_UFO.png; // U.F.O. Richtung --->>>
    oder
    318: PPSkin\map_gimmick_UFO2.png; // U.F.O. Richtung <<<---


    und


    MapGimmick8 //U.F.O.
    {
    Class: NStateIconAnimation;
    Coordinates: 0,28,480,20;
    States: 65;
    BitmapReference1: 318,0,0,480,20,0,0;
    BitmapReference2: 318,0,20,480,20,0,0;
    BitmapReference3: 318,0,40,480,20,0,0;
    BitmapReference4: 318,0,60,480,20,0,0;
    BitmapReference5: 318,0,80,480,20,0,0;
    BitmapReference6: 318,0,100,480,20,0,0;
    BitmapReference7: 318,0,120,480,20,0,0;
    BitmapReference8: 318,0,140,480,20,0,0;
    BitmapReference9: 318,0,160,480,20,0,0;
    BitmapReference10: 318,0,180,480,20,0,0;
    BitmapReference11: 318,0,200,480,20,0,0;
    BitmapReference12: 318,0,220,480,20,0,0;
    BitmapReference13: 318,0,240,480,20,0,0;
    BitmapReference14: 318,0,260,480,20,0,0;
    BitmapReference15: 318,0,280,480,20,0,0;
    BitmapReference16: 318,0,300,480,20,0,0;
    BitmapReference17: 318,0,320,480,20,0,0;
    BitmapReference18: 318,0,340,480,20,0,0;
    BitmapReference19: 318,0,360,480,20,0,0;
    BitmapReference20: 318,0,380,480,20,0,0;
    BitmapReference21: 318,0,400,480,20,0,0;
    BitmapReference22: 318,0,420,480,20,0,0;
    BitmapReference23: 318,0,440,480,20,0,0;
    BitmapReference24: 318,0,460,480,20,0,0;
    BitmapReference25: 318,0,480,480,20,0,0;
    BitmapReference26: 318,0,500,480,20,0,0;
    BitmapReference27: 318,0,520,480,20,0,0;
    BitmapReference28: 318,0,540,480,20,0,0;
    BitmapReference29: 318,0,560,480,20,0,0;
    BitmapReference30: 318,0,580,480,20,0,0;
    BitmapReference31: 318,0,600,480,20,0,0;
    BitmapReference32: 318,0,620,480,20,0,0;
    BitmapReference33: 318,0,640,480,20,0,0;
    BitmapReference34: 318,0,660,480,20,0,0;
    BitmapReference35: 318,0,680,480,20,0,0;
    BitmapReference36: 318,0,700,480,20,0,0;
    BitmapReference37: 318,0,720,480,20,0,0;
    BitmapReference38: 318,0,740,480,20,0,0;
    BitmapReference39: 318,0,760,480,20,0,0;
    BitmapReference40: 318,0,780,480,20,0,0;
    BitmapReference41: 318,0,800,480,20,0,0;
    BitmapReference42: 318,0,820,480,20,0,0;
    BitmapReference43: 318,0,840,480,20,0,0;
    BitmapReference44: 318,0,860,480,20,0,0;
    BitmapReference45: 318,0,880,480,20,0,0;
    BitmapReference46: 318,0,900,480,20,0,0;
    BitmapReference47: 318,0,920,480,20,0,0;
    BitmapReference48: 318,0,940,480,20,0,0;
    BitmapReference49: 318,0,960,480,20,0,0;
    BitmapReference50: 318,0,980,480,20,0,0;
    BitmapReference51: 318,0,1000,480,20,0,0;
    BitmapReference52: 318,0,1020,480,20,0,0;
    BitmapReference53: 318,0,1040,480,20,0,0;
    BitmapReference54: 318,0,1060,480,20,0,0;
    BitmapReference55: 318,0,1080,480,20,0,0;
    BitmapReference56: 318,0,1100,480,20,0,0;
    BitmapReference57: 318,0,1120,480,20,0,0;
    BitmapReference58: 318,0,1140,480,20,0,0;
    BitmapReference59: 318,0,1160,480,20,0,0;
    BitmapReference60: 318,0,1180,480,20,0,0;
    BitmapReference61: 318,0,1200,480,20,0,0;
    BitmapReference62: 318,0,1220,480,20,0,0;
    BitmapReference63: 318,0,1240,480,20,0,0;
    BitmapReference64: 318,0,1260,480,20,0,0;
    BitmapReference65: 318,0,1280,480,20,0,0;
    CyclicRuns: 1;
    Visibility: Hidden;
    ShowOnMapState: 10;
    ShowOnDesignMode: 0,1; // 1=Nachtmodus 0=Tagmodus
    ShowOnStarting: yo;
    HideOnStopping: yo;
    Interval: 750;
    }

    Hiermit fliegt der Sternenzerstörer und die alte Tante. :rofl
    Beide Grafiken haben die Abmessung 480x990 und 15 Pixel Abstand !!!


    MapGimmickX //Zills Sternenzerstoerer oder Tante Ju
    {
    Class: NStateIconAnimation;
    Coordinates: 0,40,480,15;
    States: 66;
    BitmapReference1: 300,0,0,480,15,0,0;
    BitmapReference2: 300,0,15,480,15,0,0;
    BitmapReference3: 300,0,30,480,15,0,0;
    BitmapReference4: 300,0,45,480,15,0,0;
    BitmapReference5: 300,0,60,480,15,0,0;
    BitmapReference6: 300,0,75,480,15,0,0;
    BitmapReference7: 300,0,90,480,15,0,0;
    BitmapReference8: 300,0,105,480,15,0,0;
    BitmapReference9: 300,0,120,480,15,0,0;
    BitmapReference10: 300,0,135,480,15,0,0;
    BitmapReference11: 300,0,150,480,15,0,0;
    BitmapReference12: 300,0,165,480,15,0,0;
    BitmapReference13: 300,0,180,480,15,0,0;
    BitmapReference14: 300,0,195,480,15,0,0;
    BitmapReference15: 300,0,210,480,15,0,0;
    BitmapReference16: 300,0,225,480,15,0,0;
    BitmapReference17: 300,0,240,480,15,0,0;
    BitmapReference18: 300,0,255,480,15,0,0;
    BitmapReference19: 300,0,270,480,15,0,0;
    BitmapReference20: 300,0,285,480,15,0,0;
    BitmapReference21: 300,0,300,480,15,0,0;
    BitmapReference22: 300,0,315,480,15,0,0;
    BitmapReference23: 300,0,330,480,15,0,0;
    BitmapReference24: 300,0,345,480,15,0,0;
    BitmapReference25: 300,0,360,480,15,0,0;
    BitmapReference26: 300,0,375,480,15,0,0;
    BitmapReference27: 300,0,390,480,15,0,0;
    BitmapReference28: 300,0,405,480,15,0,0;
    BitmapReference29: 300,0,420,480,15,0,0;
    BitmapReference30: 300,0,435,480,15,0,0;
    BitmapReference31: 300,0,450,480,15,0,0;
    BitmapReference32: 300,0,465,480,15,0,0;
    BitmapReference33: 300,0,480,480,15,0,0;
    BitmapReference34: 300,0,495,480,15,0,0;
    BitmapReference35: 300,0,510,480,15,0,0;
    BitmapReference36: 300,0,525,480,15,0,0;
    BitmapReference37: 300,0,540,480,15,0,0;
    BitmapReference38: 300,0,555,480,15,0,0;
    BitmapReference39: 300,0,570,480,15,0,0;
    BitmapReference40: 300,0,585,480,15,0,0;
    BitmapReference41: 300,0,600,480,15,0,0;
    BitmapReference42: 300,0,615,480,15,0,0;
    BitmapReference43: 300,0,630,480,15,0,0;
    BitmapReference44: 300,0,645,480,15,0,0;
    BitmapReference45: 300,0,660,480,15,0,0;
    BitmapReference46: 300,0,675,480,15,0,0;
    BitmapReference47: 300,0,690,480,15,0,0;
    BitmapReference48: 300,0,705,480,15,0,0;
    BitmapReference49: 300,0,720,480,15,0,0;
    BitmapReference50: 300,0,735,480,15,0,0;
    BitmapReference51: 300,0,750,480,15,0,0;
    BitmapReference52: 300,0,765,480,15,0,0;
    BitmapReference53: 300,0,780,480,15,0,0;
    BitmapReference54: 300,0,795,480,15,0,0;
    BitmapReference55: 300,0,810,480,15,0,0;
    BitmapReference56: 300,0,825,480,15,0,0;
    BitmapReference57: 300,0,840,480,15,0,0;
    BitmapReference58: 300,0,855,480,15,0,0;
    BitmapReference59: 300,0,870,480,15,0,0;
    BitmapReference60: 300,0,885,480,15,0,0;
    BitmapReference61: 300,0,900,480,15,0,0;
    BitmapReference62: 300,0,915,480,15,0,0;
    BitmapReference63: 300,0,930,480,15,0,0;
    BitmapReference64: 300,0,945,480,15,0,0;
    BitmapReference65: 300,0,960,480,15,0,0;
    BitmapReference66: 300,0,975,480,15,0,0;
    CyclicRuns: 1;
    Visibility: Hidden;
    ShowOnMapState: 10;
    ShowOnDesignMode: 0,1; // 1=Nachtmodus 0=Tagmodus
    ShowOnStarting: yo;
    HideOnStopping: yo;
    Interval: 750;
    }