Hi Leute,
ich hoffe mal ihr könnt mir weiter helfen.
Bin seit geraumer Zeit dabei mir nen eigenen Skin zu basteln aber komm in Moment nicht so wirklich weiter.
Hab schon einiges geschaft .. Mal nen Kompliment an das Forum. Die Hilfe is schon echt super und dank Wiki ![]()
Jetzt mal zu meinem Problem.
Ich guck mir natürlich auch mal so was andere Skinen und da is mir der Skin von em Aufgefallen. Der is ja mal schon richtig gut. Nur ich würd gern vieles selber Proggen.
Kann mir jemand mal Helfen bei der Prozent Anzeige hab se mir bei em im Skin mal angeguckt und an das PE 4.1 angepasst aber will net so richtig ... ich bastel da schon seit einer woche rum.
Hier mal der OrginalCode von em aus dem Skin fürs 4.6:
battery_icon
{
// SkinElementModelCoder
ID: 3801216;
Class: NStateIcon;
Coordinates: 88,0,30,20;
Visibility#DP: 3801155; //BatteryIcon.visible
// NStateIconModelCoder
States: 100;
MinValue: -1;
MaxValue: 100;
CurrentValue#DP: 1654787; //_OUT_GL_BATTERY_STATUS
BitmapReference1: 10,0,0,30,20,0,0,255,0,255;
BitmapReference2: 10,0,20,30,20,0,0,255,0,255;
BitmapReference3: 10,0,40,30,20,0,0,255,0,255;
BitmapReference4: 10,0,60,30,20,0,0,255,0,255;
BitmapReference5: 10,0,80,30,20,0,0,255,0,255;
BitmapReference6: 10,0,100,30,20,0,0,255,0,255;
BitmapReference7: 10,0,120,30,20,0,0,255,0,255;
BitmapReference8: 10,0,140,30,20,0,0,255,0,255;
BitmapReference9: 10,0,160,30,20,0,0,255,0,255;
BitmapReference10: 10,0,180,30,20,0,0,255,0,255;
BitmapReference11: 10,0,200,30,20,0,0,255,0,255;
BitmapReference12: 10,0,220,30,20,0,0,255,0,255;
BitmapReference13: 10,0,240,30,20,0,0,255,0,255;
BitmapReference14: 10,0,260,30,20,0,0,255,0,255;
BitmapReference15: 10,0,280,30,20,0,0,255,0,255;
BitmapReference16: 10,0,300,30,20,0,0,255,0,255;
BitmapReference17: 10,0,320,30,20,0,0,255,0,255;
BitmapReference18: 10,0,340,30,20,0,0,255,0,255;
BitmapReference19: 10,0,360,30,20,0,0,255,0,255;
BitmapReference20: 10,0,380,30,20,0,0,255,0,255;
BitmapReference21: 10,0,400,30,20,0,0,255,0,255;
BitmapReference22: 10,0,420,30,20,0,0,255,0,255;
BitmapReference23: 10,0,440,30,20,0,0,255,0,255;
BitmapReference24: 10,0,460,30,20,0,0,255,0,255;
BitmapReference25: 10,0,480,30,20,0,0,255,0,255;
BitmapReference26: 10,0,500,30,20,0,0,255,0,255;
BitmapReference27: 10,0,520,30,20,0,0,255,0,255;
BitmapReference28: 10,0,540,30,20,0,0,255,0,255;
BitmapReference29: 10,0,560,30,20,0,0,255,0,255;
BitmapReference30: 10,0,580,30,20,0,0,255,0,255;
BitmapReference31: 10,0,600,30,20,0,0,255,0,255;
BitmapReference32: 10,0,620,30,20,0,0,255,0,255;
BitmapReference33: 10,0,640,30,20,0,0,255,0,255;
BitmapReference34: 10,0,660,30,20,0,0,255,0,255;
BitmapReference35: 10,0,680,30,20,0,0,255,0,255;
BitmapReference36: 10,0,700,30,20,0,0,255,0,255;
BitmapReference37: 10,0,720,30,20,0,0,255,0,255;
BitmapReference38: 10,0,740,30,20,0,0,255,0,255;
BitmapReference39: 10,0,760,30,20,0,0,255,0,255;
BitmapReference40: 10,0,780,30,20,0,0,255,0,255;
BitmapReference41: 10,0,800,30,20,0,0,255,0,255;
BitmapReference42: 10,0,820,30,20,0,0,255,0,255;
BitmapReference43: 10,0,840,30,20,0,0,255,0,255;
BitmapReference44: 10,0,860,30,20,0,0,255,0,255;
BitmapReference45: 10,0,880,30,20,0,0,255,0,255;
BitmapReference46: 10,0,900,30,20,0,0,255,0,255;
BitmapReference47: 10,0,920,30,20,0,0,255,0,255;
BitmapReference48: 10,0,940,30,20,0,0,255,0,255;
BitmapReference49: 10,0,960,30,20,0,0,255,0,255;
BitmapReference50: 10,0,980,30,20,0,0,255,0,255;
BitmapReference51: 10,0,1000,30,20,0,0,255,0,255;
BitmapReference52: 10,0,1020,30,20,0,0,255,0,255;
BitmapReference53: 10,0,1040,30,20,0,0,255,0,255;
BitmapReference54: 10,0,1060,30,20,0,0,255,0,255;
BitmapReference55: 10,0,1080,30,20,0,0,255,0,255;
BitmapReference56: 10,0,1100,30,20,0,0,255,0,255;
BitmapReference57: 10,0,1120,30,20,0,0,255,0,255;
BitmapReference58: 10,0,1140,30,20,0,0,255,0,255;
BitmapReference59: 10,0,1160,30,20,0,0,255,0,255;
BitmapReference60: 10,0,1180,30,20,0,0,255,0,255;
BitmapReference61: 10,0,1200,30,20,0,0,255,0,255;
BitmapReference62: 10,0,1220,30,20,0,0,255,0,255;
BitmapReference63: 10,0,1240,30,20,0,0,255,0,255;
BitmapReference64: 10,0,1260,30,20,0,0,255,0,255;
BitmapReference65: 10,0,1280,30,20,0,0,255,0,255;
BitmapReference66: 10,0,1300,30,20,0,0,255,0,255;
BitmapReference67: 10,0,1320,30,20,0,0,255,0,255;
BitmapReference68: 10,0,1340,30,20,0,0,255,0,255;
BitmapReference69: 10,0,1360,30,20,0,0,255,0,255;
BitmapReference70: 10,0,1380,30,20,0,0,255,0,255;
BitmapReference71: 10,0,1400,30,20,0,0,255,0,255;
BitmapReference72: 10,0,1420,30,20,0,0,255,0,255;
BitmapReference73: 10,0,1440,30,20,0,0,255,0,255;
BitmapReference74: 10,0,1460,30,20,0,0,255,0,255;
BitmapReference75: 10,0,1480,30,20,0,0,255,0,255;
BitmapReference76: 10,0,1500,30,20,0,0,255,0,255;
BitmapReference77: 10,0,1520,30,20,0,0,255,0,255;
BitmapReference78: 10,0,1540,30,20,0,0,255,0,255;
BitmapReference79: 10,0,1560,30,20,0,0,255,0,255;
BitmapReference80: 10,0,1580,30,20,0,0,255,0,255;
BitmapReference81: 10,0,1600,30,20,0,0,255,0,255;
BitmapReference82: 10,0,1620,30,20,0,0,255,0,255;
BitmapReference83: 10,0,1640,30,20,0,0,255,0,255;
BitmapReference84: 10,0,1660,30,20,0,0,255,0,255;
BitmapReference85: 10,0,1680,30,20,0,0,255,0,255;
BitmapReference86: 10,0,1700,30,20,0,0,255,0,255;
BitmapReference87: 10,0,1720,30,20,0,0,255,0,255;
BitmapReference88: 10,0,1740,30,20,0,0,255,0,255;
BitmapReference89: 10,0,1760,30,20,0,0,255,0,255;
BitmapReference90: 10,0,1780,30,20,0,0,255,0,255;
BitmapReference91: 10,0,1800,30,20,0,0,255,0,255;
BitmapReference92: 10,0,1820,30,20,0,0,255,0,255;
BitmapReference93: 10,0,1840,30,20,0,0,255,0,255;
BitmapReference94: 10,0,1860,30,20,0,0,255,0,255;
BitmapReference95: 10,0,1880,30,20,0,0,255,0,255;
BitmapReference96: 10,0,1900,30,20,0,0,255,0,255;
BitmapReference97: 10,0,1920,30,20,0,0,255,0,255;
BitmapReference98: 10,0,1940,30,20,0,0,255,0,255;
BitmapReference99: 10,0,1960,30,20,0,0,255,0,255;
BitmapReference100: 10,0,1980,30,20,0,0,255,0,255;
FirstState: 0; //BatteryIcon.FirstState
LastState: 99; //BatteryIcon.LastState
// SkinIconModelCoder
}
animated_battery_icon
{
// SkinElementModelCoder
ID: 3801298;
Class: NStateIconAnimation;
Coordinates: 88,0,30,20;
BGColor: 0,0,0,0;
Visibility#DP: 3801275; //BatteryIcon_animated.visible
// NStateIconAnimationModelCoder
ShowOnStarting: yes;
Interval: 750;
// NStateIconModelCoder
States: 100;
MinValue: 0;
MaxValue: 0;
BitmapReference1: 10,0,2000,30,20,0,0,255,0,255;
BitmapReference2: 10,0,2020,30,20,0,0,255,0,255;
BitmapReference3: 10,0,2040,30,20,0,0,255,0,255;
BitmapReference4: 10,0,2060,30,20,0,0,255,0,255;
BitmapReference5: 10,0,2080,30,20,0,0,255,0,255;
BitmapReference6: 10,0,2100,30,20,0,0,255,0,255;
BitmapReference7: 10,0,2120,30,20,0,0,255,0,255;
BitmapReference8: 10,0,2140,30,20,0,0,255,0,255;
BitmapReference9: 10,0,2160,30,20,0,0,255,0,255;
BitmapReference10: 10,0,2180,30,20,0,0,255,0,255;
BitmapReference11: 10,0,2200,30,20,0,0,255,0,255;
BitmapReference12: 10,0,2220,30,20,0,0,255,0,255;
BitmapReference13: 10,0,2240,30,20,0,0,255,0,255;
BitmapReference14: 10,0,2260,30,20,0,0,255,0,255;
BitmapReference15: 10,0,2280,30,20,0,0,255,0,255;
BitmapReference16: 10,0,2300,30,20,0,0,255,0,255;
BitmapReference17: 10,0,2320,30,20,0,0,255,0,255;
BitmapReference18: 10,0,2340,30,20,0,0,255,0,255;
BitmapReference19: 10,0,2360,30,20,0,0,255,0,255;
BitmapReference20: 10,0,2380,30,20,0,0,255,0,255;
BitmapReference21: 10,0,2400,30,20,0,0,255,0,255;
BitmapReference22: 10,0,2420,30,20,0,0,255,0,255;
BitmapReference23: 10,0,2440,30,20,0,0,255,0,255;
BitmapReference24: 10,0,2460,30,20,0,0,255,0,255;
BitmapReference25: 10,0,2480,30,20,0,0,255,0,255;
BitmapReference26: 10,0,2500,30,20,0,0,255,0,255;
BitmapReference27: 10,0,2520,30,20,0,0,255,0,255;
BitmapReference28: 10,0,2540,30,20,0,0,255,0,255;
BitmapReference29: 10,0,2560,30,20,0,0,255,0,255;
BitmapReference30: 10,0,2580,30,20,0,0,255,0,255;
BitmapReference31: 10,0,2600,30,20,0,0,255,0,255;
BitmapReference32: 10,0,2620,30,20,0,0,255,0,255;
BitmapReference33: 10,0,2640,30,20,0,0,255,0,255;
BitmapReference34: 10,0,2660,30,20,0,0,255,0,255;
BitmapReference35: 10,0,2680,30,20,0,0,255,0,255;
BitmapReference36: 10,0,2700,30,20,0,0,255,0,255;
BitmapReference37: 10,0,2720,30,20,0,0,255,0,255;
BitmapReference38: 10,0,2740,30,20,0,0,255,0,255;
BitmapReference39: 10,0,2760,30,20,0,0,255,0,255;
BitmapReference40: 10,0,2780,30,20,0,0,255,0,255;
BitmapReference41: 10,0,2800,30,20,0,0,255,0,255;
BitmapReference42: 10,0,2820,30,20,0,0,255,0,255;
BitmapReference43: 10,0,2840,30,20,0,0,255,0,255;
BitmapReference44: 10,0,2860,30,20,0,0,255,0,255;
BitmapReference45: 10,0,2880,30,20,0,0,255,0,255;
BitmapReference46: 10,0,2900,30,20,0,0,255,0,255;
BitmapReference47: 10,0,2920,30,20,0,0,255,0,255;
BitmapReference48: 10,0,2940,30,20,0,0,255,0,255;
BitmapReference49: 10,0,2960,30,20,0,0,255,0,255;
BitmapReference50: 10,0,2980,30,20,0,0,255,0,255;
BitmapReference51: 10,0,3000,30,20,0,0,255,0,255;
BitmapReference52: 10,0,3020,30,20,0,0,255,0,255;
BitmapReference53: 10,0,3040,30,20,0,0,255,0,255;
BitmapReference54: 10,0,3060,30,20,0,0,255,0,255;
BitmapReference55: 10,0,3080,30,20,0,0,255,0,255;
BitmapReference56: 10,0,3100,30,20,0,0,255,0,255;
BitmapReference57: 10,0,3120,30,20,0,0,255,0,255;
BitmapReference58: 10,0,3140,30,20,0,0,255,0,255;
BitmapReference59: 10,0,3160,30,20,0,0,255,0,255;
BitmapReference60: 10,0,3180,30,20,0,0,255,0,255;
BitmapReference61: 10,0,3200,30,20,0,0,255,0,255;
BitmapReference62: 10,0,3220,30,20,0,0,255,0,255;
BitmapReference63: 10,0,3240,30,20,0,0,255,0,255;
BitmapReference64: 10,0,3260,30,20,0,0,255,0,255;
BitmapReference65: 10,0,3280,30,20,0,0,255,0,255;
BitmapReference66: 10,0,3300,30,20,0,0,255,0,255;
BitmapReference67: 10,0,3320,30,20,0,0,255,0,255;
BitmapReference68: 10,0,3340,30,20,0,0,255,0,255;
BitmapReference69: 10,0,3360,30,20,0,0,255,0,255;
BitmapReference70: 10,0,3380,30,20,0,0,255,0,255;
BitmapReference71: 10,0,3400,30,20,0,0,255,0,255;
BitmapReference72: 10,0,3420,30,20,0,0,255,0,255;
BitmapReference73: 10,0,3440,30,20,0,0,255,0,255;
BitmapReference74: 10,0,3460,30,20,0,0,255,0,255;
BitmapReference75: 10,0,3480,30,20,0,0,255,0,255;
BitmapReference76: 10,0,3500,30,20,0,0,255,0,255;
BitmapReference77: 10,0,3520,30,20,0,0,255,0,255;
BitmapReference78: 10,0,3540,30,20,0,0,255,0,255;
BitmapReference79: 10,0,3560,30,20,0,0,255,0,255;
BitmapReference80: 10,0,3580,30,20,0,0,255,0,255;
BitmapReference81: 10,0,3600,30,20,0,0,255,0,255;
BitmapReference82: 10,0,3620,30,20,0,0,255,0,255;
BitmapReference83: 10,0,3640,30,20,0,0,255,0,255;
BitmapReference84: 10,0,3660,30,20,0,0,255,0,255;
BitmapReference85: 10,0,3680,30,20,0,0,255,0,255;
BitmapReference86: 10,0,3700,30,20,0,0,255,0,255;
BitmapReference87: 10,0,3720,30,20,0,0,255,0,255;
BitmapReference88: 10,0,3740,30,20,0,0,255,0,255;
BitmapReference89: 10,0,3760,30,20,0,0,255,0,255;
BitmapReference90: 10,0,3780,30,20,0,0,255,0,255;
BitmapReference91: 10,0,3800,30,20,0,0,255,0,255;
BitmapReference92: 10,0,3820,30,20,0,0,255,0,255;
BitmapReference93: 10,0,3840,30,20,0,0,255,0,255;
BitmapReference94: 10,0,3860,30,20,0,0,255,0,255;
BitmapReference95: 10,0,3880,30,20,0,0,255,0,255;
BitmapReference96: 10,0,3900,30,20,0,0,255,0,255;
BitmapReference97: 10,0,3920,30,20,0,0,255,0,255;
BitmapReference98: 10,0,3940,30,20,0,0,255,0,255;
BitmapReference99: 10,0,3960,30,20,0,0,255,0,255;
BitmapReference100: 10,0,3980,30,20,0,0,255,0,255;
FirstState: 0;
LastState: 99;
// SkinIconModelCoder
}
battery_icon_plugged_and_loaded
{
// SkinElementModelCoder
ID: 3801310;
Class: SkinIcon;
Coordinates: 88,0,30,20;
Visibility#DP: 3801307; //battery_icon_plugged_and_loaded.visible
BitmapReference: 10,0,3980,30,20,0,0,255,0,255; //Icon_battery_loading_4
}
Alles anzeigen
Dann zu meinem Zweiten Prob.
Die Anzeige wenn keine Naviführung stadt findet wollte ich auch so in etwa gestallten wie bei em in der Skin Version fürs 4.6, d.h. MenüLeite unten wech nur QuickMenüBotton, M-Button und + - Button.
Wie bekomm ich das hin ?????
SF_Menu muss ich suchen ok ... muss man da was entfernen oder so ?
Grüße Dirk
P.S. wenn ich fertig bin wollte ich es natürlich auch zu Verfügung stellen .. selbst Verständlich.