@NaviToni
Der Globus dreht sich anders herum wenn ich die Nummeriert 1,71,70,69 mache, beim Compass ( Pfeil ) fällt es ja nicht auf, der dreht ja sowieso in allen Richtungen.
Gruß Manni
@NaviToni
Der Globus dreht sich anders herum wenn ich die Nummeriert 1,71,70,69 mache, beim Compass ( Pfeil ) fällt es ja nicht auf, der dreht ja sowieso in allen Richtungen.
Gruß Manni
Hallo ghostfish 1
Stefan wo ist dein Fisch abgeblieben.
Der Delphin ist auch schön aber wird dem nicht Schwindelich dabei. ![]()
Gruß Manni
@NaviToni
Habe die PPSkin\Compass_01.png mal anders Nummeriert , also 1,2,3,4,-------. an statt 1,71,70,69,------
Da sehe ich kein Unterschied.
Wer wies wo für das gut ist.
Gruß Manni
@NaviToni
Ja hast Recht, ist mir gar nicht so aufgefallen.
Gruß Manni
@sk2000
Danke
Manni
@sk2000
Einmal 185x185 für 4 Zoll
Und 150x150 für 3 Zoll
Manni
Hallo sk2000
Klasse ![]()
Hast du davon Einzelbilder
Gruß Manni
@NaviToni
Habe die Globusse mal so Nummeriert wie Compass, also 1,72,71,70,69,-------.
Dan dreht der Globus anders rum.
Es ist schon gut so, vielleicht gibt es irgend wann mal eine bessere Lösung, mit Mord oder Koord.
He he das reimt sich.
![]()
Gruß Manni
@NaviToni
Das probier ich gleich mal aus. ![]()
Danke
Manni
Hallo alle
Ich habe sie selbst gebastelt.
Netzteil ist fest abgeklemmt, wegen Wackelkontakt, links daneben ist Ein-Ausschalter mit LED.
Bisschen Aluminium und 2 oder 3 Std. bohren feilen und schleifen.
Ich weis ich muss mal wieder Staub putzen .
Gruß Manni
3 Zoll
Hallo NaviToni
Hier 72 Pfeile, fürs feinere drehen, bringt aber nicht wirklich was.
Bin jetzt erste mal mit den Globus und Pfeil gefahren.
Es ist schon so ganz in Ordnung , jedenfalls besser als sich starr mit den Pfeil zu drehen, meine ich.
Wenn ich kein GPS habe dreht sich der Globus einmal oder auch nicht, ist nicht immer der Fall.
Bei GPS und fahren Positioniert sich der Pfeil und der Globus will drehen, macht er auch bis sich der Pfeil neu Positioniert dann fängt der Globus an dieser Stelle neu an zu drehen bis der Pfeil neu Positioniert, und so weiter.
Halte ich an oder habe kein GPS dreht der Globus wieder ein mal.
Ich finde das so schon ganz in Ordnung.
Jedenfalls besser als vorher.
Danke auch noch mal.
Gruß Manni
+++++++++++++++++++++++++++ im Ordner Daten, in der 1_Bitmaps_Fonts.txt
700: PPSkin\Compass_01.png;
701: PPSkin\Compass_72.png;
702: PPSkin\Compass_71.png;
703: PPSkin\Compass_70.png;
704: PPSkin\Compass_69.png;
705: PPSkin\Compass_68.png;
706: PPSkin\Compass_67.png;
707: PPSkin\Compass_66.png;
708: PPSkin\Compass_65.png;
709: PPSkin\Compass_64.png;
710: PPSkin\Compass_63.png;
711: PPSkin\Compass_62.png;
712: PPSkin\Compass_61.png;
713: PPSkin\Compass_60.png;
714: PPSkin\Compass_59.png;
715: PPSkin\Compass_58.png;
716: PPSkin\Compass_57.png;
717: PPSkin\Compass_56.png;
718: PPSkin\Compass_55.png;
719: PPSkin\Compass_54.png;
720: PPSkin\Compass_53.png;
721: PPSkin\Compass_52.png;
722: PPSkin\Compass_51.png;
723: PPSkin\Compass_50.png;
724: PPSkin\Compass_49.png;
725: PPSkin\Compass_48.png;
726: PPSkin\Compass_47.png;
727: PPSkin\Compass_46.png;
728: PPSkin\Compass_45.png;
729: PPSkin\Compass_44.png;
730: PPSkin\Compass_43.png;
731: PPSkin\Compass_42.png;
732: PPSkin\Compass_41.png;
733: PPSkin\Compass_40.png;
734: PPSkin\Compass_39.png;
735: PPSkin\Compass_38.png;
736: PPSkin\Compass_37.png;
737: PPSkin\Compass_36.png;
738: PPSkin\Compass_35.png;
739: PPSkin\Compass_34.png;
740: PPSkin\Compass_33.png;
741: PPSkin\Compass_32.png;
742: PPSkin\Compass_31.png;
743: PPSkin\Compass_30.png;
744: PPSkin\Compass_29.png;
745: PPSkin\Compass_28.png;
746: PPSkin\Compass_27.png;
747: PPSkin\Compass_26.png;
748: PPSkin\Compass_25.png;
749: PPSkin\Compass_24.png;
750: PPSkin\Compass_23.png;
751: PPSkin\Compass_22.png;
752: PPSkin\Compass_21.png;
753: PPSkin\Compass_20.png;
754: PPSkin\Compass_19.png;
755: PPSkin\Compass_18.png;
756: PPSkin\Compass_17.png;
757: PPSkin\Compass_16.png;
758: PPSkin\Compass_15.png;
759: PPSkin\Compass_14.png;
760: PPSkin\Compass_13.png;
761: PPSkin\Compass_12.png;
762: PPSkin\Compass_11.png;
763: PPSkin\Compass_10.png;
764: PPSkin\Compass_09.png;
765: PPSkin\Compass_08.png;
766: PPSkin\Compass_07.png;
767: PPSkin\Compass_06.png;
768: PPSkin\Compass_05.png;
769: PPSkin\Compass_04.png;
770: PPSkin\Compass_03.png;
771: PPSkin\Compass_02.png;
901: PPSkin\Globus1.png;
902: PPSkin\Globus2.png;
903: PPSkin\Globus3.png;
904: PPSkin\Globus4.png;
905: PPSkin\Globus5.png;
906: PPSkin\Globus6.png;
907: PPSkin\Globus7.png;
908: PPSkin\Globus8.png;
909: PPSkin\Globus9.png;
910: PPSkin\Globus10.png;
911: PPSkin\Globus11.png;
912: PPSkin\Globus12.png;
913: PPSkin\Globus13.png;
914: PPSkin\Globus14.png;
915: PPSkin\Globus15.png;
916: PPSkin\Globus16.png;
917: PPSkin\Globus17.png;
918: PPSkin\Globus18.png;
919: PPSkin\Globus19.png;
920: PPSkin\Globus20.png;
921: PPSkin\Globus21.png;
922: PPSkin\Globus22.png;
923: PPSkin\Globus23.png;
924: PPSkin\Globus24.png;
925: PPSkin\Globus25.png;
926: PPSkin\Globus26.png;
927: PPSkin\Globus27.png;
928: PPSkin\Globus28.png;
929: PPSkin\Globus29.png;
930: PPSkin\Globus30.png;
931: PPSkin\Globus31.png;
932: PPSkin\Globus32.png;
933: PPSkin\Globus33.png;
934: PPSkin\Globus34.png;
935: PPSkin\Globus35.png;
936: PPSkin\Globus36.png;
937: PPSkin\Globus37.png;
938: PPSkin\Globus38.png;
939: PPSkin\Globus39.png;
940: PPSkin\Globus40.png;
941: PPSkin\Globus41.png;
942: PPSkin\Globus42.png;
943: PPSkin\Globus43.png;
944: PPSkin\Globus44.png;
945: PPSkin\Globus45.png;
946: PPSkin\Globus46.png;
947: PPSkin\Globus47.png;
948: PPSkin\Globus48.png;
949: PPSkin\Globus49.png;
950: PPSkin\Globus50.png;
951: PPSkin\Globus51.png;
952: PPSkin\Globus52.png;
953: PPSkin\Globus53.png;
954: PPSkin\Globus54.png;
955: PPSkin\Globus55.png;
956: PPSkin\Globus56.png;
957: PPSkin\Globus57.png;
958: PPSkin\Globus58.png;
959: PPSkin\Globus59.png;
960: PPSkin\Globus60.png;
961: PPSkin\Globus61.png;
962: PPSkin\Globus62.png;
963: PPSkin\Globus63.png;
964: PPSkin\Globus64.png;
965: PPSkin\Globus65.png;
966: PPSkin\Globus66.png;
967: PPSkin\Globus67.png;
968: PPSkin\Globus68.png;
969: PPSkin\Globus69.png;
970: PPSkin\Globus70.png;
971: PPSkin\Globus71.png;
972: PPSkin\Globus72.png;
+++++++++++++++++ im Ordner Daten,in der 17_Kompass_Ansicht.txt
Globus_drehung
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BitmapReference71: 971,0,0,150,150,0,0,255,0,255;
BitmapReference72: 972,0,0,150,150,0,0,255,0,255;
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NStateIcon
{
// SkinElementModelCoder
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Class: NStateIcon;
Coordinates: 55,38,150,150;
// NStateIconModelCoder
States: 72;
MinValue: 0;
MaxValue: 359;
CurrentValue#DP: 65539; //_OUT_POS_HEADING
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BitmapReference2: 701,0,0,150,150,0,0,255,0,255;
BitmapReference3: 702,0,0,150,150,0,0,255,0,255;
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BitmapReference5: 704,0,0,150,150,0,0,255,0,255;
BitmapReference6: 705,0,0,150,150,0,0,255,0,255;
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3 Zoll
Hallo alle
Hier die für 3 Zoll Globus und Pfeile aber noch in 32 Bit Farbe, wie oben schon erwähnt die 8 Bit muss ich noch mal nacharbeiten.
Gruß Manni
@NaviToni
Diese !!
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902: PPSkin\Globus2.png;
903: PPSkin\Globus3.png;
904: PPSkin\Globus4.png;
905: PPSkin\Globus5.png;
906: PPSkin\Globus6.png;
907: PPSkin\Globus7.png;
908: PPSkin\Globus8.png;
909: PPSkin\Globus9.png;
910: PPSkin\Globus10.png;
911: PPSkin\Globus11.png;
912: PPSkin\Globus12.png;
913: PPSkin\Globus13.png;
914: PPSkin\Globus14.png;
915: PPSkin\Globus15.png;
916: PPSkin\Globus16.png;
917: PPSkin\Globus17.png;
918: PPSkin\Globus18.png;
919: PPSkin\Globus19.png;
920: PPSkin\Globus20.png;
921: PPSkin\Globus21.png;
922: PPSkin\Globus22.png;
923: PPSkin\Globus23.png;
924: PPSkin\Globus24.png;
925: PPSkin\Globus25.png;
926: PPSkin\Globus26.png;
927: PPSkin\Globus27.png;
928: PPSkin\Globus28.png;
929: PPSkin\Globus29.png;
930: PPSkin\Globus30.png;
931: PPSkin\Globus31.png;
932: PPSkin\Globus32.png;
933: PPSkin\Globus33.png;
934: PPSkin\Globus34.png;
935: PPSkin\Globus35.png;
936: PPSkin\Globus36.png;
937: PPSkin\Globus37.png;
938: PPSkin\Globus38.png;
939: PPSkin\Globus39.png;
940: PPSkin\Globus40.png;
941: PPSkin\Globus41.png;
942: PPSkin\Globus42.png;
943: PPSkin\Globus43.png;
944: PPSkin\Globus44.png;
945: PPSkin\Globus45.png;
946: PPSkin\Globus46.png;
947: PPSkin\Globus47.png;
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950: PPSkin\Globus50.png;
951: PPSkin\Globus51.png;
952: PPSkin\Globus52.png;
953: PPSkin\Globus53.png;
954: PPSkin\Globus54.png;
955: PPSkin\Globus55.png;
956: PPSkin\Globus56.png;
957: PPSkin\Globus57.png;
958: PPSkin\Globus58.png;
959: PPSkin\Globus59.png;
960: PPSkin\Globus60.png;
961: PPSkin\Globus61.png;
962: PPSkin\Globus62.png;
963: PPSkin\Globus63.png;
964: PPSkin\Globus64.png;
965: PPSkin\Globus65.png;
966: PPSkin\Globus66.png;
967: PPSkin\Globus67.png;
968: PPSkin\Globus68.png;
969: PPSkin\Globus69.png;
970: PPSkin\Globus70.png;
971: PPSkin\Globus71.png;
972: PPSkin\Globus72.png;
SAT_Turbo
{
Class: LauncherButton;
Coordinates: 55,38,150,150;
BGMode: transparent;
Layer: OnTop;
DisableFocus: yes;
// SkinButtonModelCoder
launch: "\My Flash Disk\programme\MortScript\NR_SatTurbo.exe";
FocussedColor: 0,0,0,0;
}
Globus_drehung
{
// SkinElementModelCoder
Class: NStateIconAnimation;
Coordinates: 55,38,150,150;
// NStateIconModelCoder
States: 72;
MinValue: 0;
MaxValue: 359;
CurrentValue#DP: 65539; //_OUT_POS_HEADING
BitmapReference1: 901,0,0,150,150,0,0,255,0,255;
BitmapReference2: 902,0,0,150,150,0,0,255,0,255;
BitmapReference3: 903,0,0,150,150,0,0,255,0,255;
BitmapReference4: 904,0,0,150,150,0,0,255,0,255;
BitmapReference5: 905,0,0,150,150,0,0,255,0,255;
BitmapReference6: 906,0,0,150,150,0,0,255,0,255;
BitmapReference7: 907,0,0,150,150,0,0,255,0,255;
BitmapReference8: 908,0,0,150,150,0,0,255,0,255;
BitmapReference9: 909,0,0,150,150,0,0,255,0,255;
BitmapReference10: 910,0,0,150,150,0,0,255,0,255;
BitmapReference11: 911,0,0,150,150,0,0,255,0,255;
BitmapReference12: 912,0,0,150,150,0,0,255,0,255;
BitmapReference13: 913,0,0,150,150,0,0,255,0,255;
BitmapReference14: 914,0,0,150,150,0,0,255,0,255;
BitmapReference15: 915,0,0,150,150,0,0,255,0,255;
BitmapReference16: 916,0,0,150,150,0,0,255,0,255;
BitmapReference17: 917,0,0,150,150,0,0,255,0,255;
BitmapReference18: 918,0,0,150,150,0,0,255,0,255;
BitmapReference19: 919,0,0,150,150,0,0,255,0,255;
BitmapReference20: 920,0,0,150,150,0,0,255,0,255;
BitmapReference21: 921,0,0,150,150,0,0,255,0,255;
BitmapReference22: 922,0,0,150,150,0,0,255,0,255;
BitmapReference23: 923,0,0,150,150,0,0,255,0,255;
BitmapReference24: 924,0,0,150,150,0,0,255,0,255;
BitmapReference25: 925,0,0,150,150,0,0,255,0,255;
BitmapReference26: 926,0,0,150,150,0,0,255,0,255;
BitmapReference27: 927,0,0,150,150,0,0,255,0,255;
BitmapReference28: 928,0,0,150,150,0,0,255,0,255;
BitmapReference29: 929,0,0,150,150,0,0,255,0,255;
BitmapReference30: 930,0,0,150,150,0,0,255,0,255;
BitmapReference31: 931,0,0,150,150,0,0,255,0,255;
BitmapReference32: 932,0,0,150,150,0,0,255,0,255;
BitmapReference33: 933,0,0,150,150,0,0,255,0,255;
BitmapReference34: 934,0,0,150,150,0,0,255,0,255;
BitmapReference35: 935,0,0,150,150,0,0,255,0,255;
BitmapReference36: 936,0,0,150,150,0,0,255,0,255;
BitmapReference37: 937,0,0,150,150,0,0,255,0,255;
BitmapReference38: 938,0,0,150,150,0,0,255,0,255;
BitmapReference39: 939,0,0,150,150,0,0,255,0,255;
BitmapReference40: 940,0,0,150,150,0,0,255,0,255;
BitmapReference41: 941,0,0,150,150,0,0,255,0,255;
BitmapReference42: 942,0,0,150,150,0,0,255,0,255;
BitmapReference43: 943,0,0,150,150,0,0,255,0,255;
BitmapReference44: 944,0,0,150,150,0,0,255,0,255;
BitmapReference45: 945,0,0,150,150,0,0,255,0,255;
BitmapReference46: 946,0,0,150,150,0,0,255,0,255;
BitmapReference47: 947,0,0,150,150,0,0,255,0,255;
BitmapReference48: 948,0,0,150,150,0,0,255,0,255;
BitmapReference49: 949,0,0,150,150,0,0,255,0,255;
BitmapReference50: 950,0,0,150,150,0,0,255,0,255;
BitmapReference51: 951,0,0,150,150,0,0,255,0,255;
BitmapReference52: 952,0,0,150,150,0,0,255,0,255;
BitmapReference53: 953,0,0,150,150,0,0,255,0,255;
BitmapReference54: 954,0,0,150,150,0,0,255,0,255;
BitmapReference55: 955,0,0,150,150,0,0,255,0,255;
BitmapReference56: 956,0,0,150,150,0,0,255,0,255;
BitmapReference57: 957,0,0,150,150,0,0,255,0,255;
BitmapReference58: 958,0,0,150,150,0,0,255,0,255;
BitmapReference59: 959,0,0,150,150,0,0,255,0,255;
BitmapReference60: 960,0,0,150,150,0,0,255,0,255;
BitmapReference61: 961,0,0,150,150,0,0,255,0,255;
BitmapReference62: 962,0,0,150,150,0,0,255,0,255;
BitmapReference63: 963,0,0,150,150,0,0,255,0,255;
BitmapReference64: 964,0,0,150,150,0,0,255,0,255;
BitmapReference65: 965,0,0,150,150,0,0,255,0,255;
BitmapReference66: 966,0,0,150,150,0,0,255,0,255;
BitmapReference67: 967,0,0,150,150,0,0,255,0,255;
BitmapReference68: 968,0,0,150,150,0,0,255,0,255;
BitmapReference69: 969,0,0,150,150,0,0,255,0,255;
BitmapReference70: 970,0,0,150,150,0,0,255,0,255;
BitmapReference71: 971,0,0,150,150,0,0,255,0,255;
BitmapReference72: 972,0,0,150,150,0,0,255,0,255;
// SkinIconModelCoder
}
NStateIcon
{
// SkinElementModelCoder
ID: 3801167;
Class: NStateIcon;
Coordinates: 55,38,150,150;
// NStateIconModelCoder
States: 36;
MinValue: 0;
MaxValue: 359;
CurrentValue#DP: 65539; //_OUT_POS_HEADING
BitmapReference1: 270,0,0,150,150,0,0,255,0,255;
BitmapReference2: 271,0,0,150,150,0,0,255,0,255;
BitmapReference3: 272,0,0,150,150,0,0,255,0,255;
BitmapReference4: 273,0,0,150,150,0,0,255,0,255;
BitmapReference5: 274,0,0,150,150,0,0,255,0,255;
BitmapReference6: 275,0,0,150,150,0,0,255,0,255;
BitmapReference7: 276,0,0,150,150,0,0,255,0,255;
BitmapReference8: 277,0,0,150,150,0,0,255,0,255;
BitmapReference9: 278,0,0,150,150,0,0,255,0,255;
BitmapReference10: 279,0,0,150,150,0,0,255,0,255;
BitmapReference11: 280,0,0,150,150,0,0,255,0,255;
BitmapReference12: 281,0,0,150,150,0,0,255,0,255;
BitmapReference13: 282,0,0,150,150,0,0,255,0,255;
BitmapReference14: 283,0,0,150,150,0,0,255,0,255;
BitmapReference15: 284,0,0,150,150,0,0,255,0,255;
BitmapReference16: 285,0,0,150,150,0,0,255,0,255;
BitmapReference17: 286,0,0,150,150,0,0,255,0,255;
BitmapReference18: 287,0,0,150,150,0,0,255,0,255;
BitmapReference19: 288,0,0,150,150,0,0,255,0,255;
BitmapReference20: 289,0,0,150,150,0,0,255,0,255;
BitmapReference21: 290,0,0,150,150,0,0,255,0,255;
BitmapReference22: 291,0,0,150,150,0,0,255,0,255;
BitmapReference23: 292,0,0,150,150,0,0,255,0,255;
BitmapReference24: 293,0,0,150,150,0,0,255,0,255;
BitmapReference25: 294,0,0,150,150,0,0,255,0,255;
BitmapReference26: 295,0,0,150,150,0,0,255,0,255;
BitmapReference27: 296,0,0,150,150,0,0,255,0,255;
BitmapReference28: 297,0,0,150,150,0,0,255,0,255;
BitmapReference29: 298,0,0,150,150,0,0,255,0,255;
BitmapReference30: 299,0,0,150,150,0,0,255,0,255;
BitmapReference31: 300,0,0,150,150,0,0,255,0,255;
BitmapReference32: 301,0,0,150,150,0,0,255,0,255;
BitmapReference33: 302,0,0,150,150,0,0,255,0,255;
BitmapReference34: 303,0,0,150,150,0,0,255,0,255;
BitmapReference35: 304,0,0,150,150,0,0,255,0,255;
BitmapReference36: 305,0,0,150,150,0,0,255,0,255;
// SkinIconModelCoder
}
Container_titlebar
{
// SkinElementModelCoder
ID: 3801169;
Class: SkinContainer;
// SkinContainerModelCoder
Form: SF_titlebar;
// SkinScrollbarOwnerModelCoder
}
Manni
@NaviToni
Die letzte von dir, nur eben für 3 Zoll geändert.
Manni
Hallo NaviToni und Mackula
Ihr seit echt Spitze.
So gefällt mir das sehr.
Dank für eure Mühe.
Jetzt wo ich weiß das es geht gehe ich richtig in die Buttons.
Die 8 Bit muss ich alle noch mal aufarbeiten, da hegt noch überall Ping dran.
Ich habe mal ein kurzen AVI Film mit geschnitten,
mit MyMobiler.
Ich weiß gar nicht ob ich AVI dranhängen kann, sonst muss ich ne rar draus machen.
Gruß Manni