Icons/Button Fundgrube

  • Hallo Jungs,
    habe folgendes gemacht (siehe unten), der Globus dreht sich wunderschön.
    Der Pfeil dreht sich eigentlich auch sehr gleichmäßig, nur gegen den Uhrzeigersinn sieht es etwas komisch aus. (siehe Erklärung von Mackula Drehrichtung an Fahrtrichtungswerte angepasst)



    901: PPSkin\Globus1.png;
    902: PPSkin\Globus2.png;
    903: PPSkin\Globus3.png;
    904: PPSkin\Globus4.png;
    905: PPSkin\Globus5.png;
    906: PPSkin\Globus6.png;
    907: PPSkin\Globus7.png;
    908: PPSkin\Globus8.png;
    909: PPSkin\Globus9.png;
    910: PPSkin\Globus10.png;
    911: PPSkin\Globus11.png;
    912: PPSkin\Globus12.png;
    913: PPSkin\Globus13.png;
    914: PPSkin\Globus14.png;
    915: PPSkin\Globus15.png;
    916: PPSkin\Globus16.png;
    917: PPSkin\Globus17.png;
    918: PPSkin\Globus18.png;
    919: PPSkin\Globus19.png;
    920: PPSkin\Globus20.png;
    921: PPSkin\Globus21.png;
    922: PPSkin\Globus22.png;
    923: PPSkin\Globus23.png;
    924: PPSkin\Globus24.png;
    925: PPSkin\Globus25.png;
    926: PPSkin\Globus26.png;
    927: PPSkin\Globus27.png;
    928: PPSkin\Globus28.png;
    929: PPSkin\Globus29.png;
    930: PPSkin\Globus30.png;
    931: PPSkin\Globus31.png;
    932: PPSkin\Globus32.png;
    933: PPSkin\Globus33.png;
    934: PPSkin\Globus34.png;
    935: PPSkin\Globus35.png;
    936: PPSkin\Globus36.png;
    937: PPSkin\Globus37.png;
    938: PPSkin\Globus38.png;
    939: PPSkin\Globus39.png;
    940: PPSkin\Globus40.png;
    941: PPSkin\Globus41.png;
    942: PPSkin\Globus42.png;
    943: PPSkin\Globus43.png;
    944: PPSkin\Globus44.png;
    945: PPSkin\Globus45.png;
    946: PPSkin\Globus46.png;
    947: PPSkin\Globus47.png;
    948: PPSkin\Globus48.png;
    949: PPSkin\Globus49.png;
    950: PPSkin\Globus50.png;
    951: PPSkin\Globus51.png;
    952: PPSkin\Globus52.png;
    953: PPSkin\Globus53.png;
    954: PPSkin\Globus54.png;
    955: PPSkin\Globus55.png;
    956: PPSkin\Globus56.png;
    957: PPSkin\Globus57.png;
    958: PPSkin\Globus58.png;
    959: PPSkin\Globus59.png;
    960: PPSkin\Globus60.png;
    961: PPSkin\Globus61.png;
    962: PPSkin\Globus62.png;
    963: PPSkin\Globus63.png;
    964: PPSkin\Globus64.png;
    965: PPSkin\Globus65.png;
    966: PPSkin\Globus66.png;
    967: PPSkin\Globus67.png;
    968: PPSkin\Globus68.png;
    969: PPSkin\Globus69.png;
    970: PPSkin\Globus70.png;
    971: PPSkin\Globus71.png;
    972: PPSkin\Globus72.png;


    dann unten im Bereich compassview, direkt vor NStateIcon
    das eingefügt:


    Globus_drehung
    {
    // SkinElementModelCoder
    Class: NStateIconAnimation;
    Coordinates: 145,30,185,185;


    // NStateIconModelCoder
    States: 72;
    MinValue: 0;
    MaxValue: 359;
    CurrentValue#DP: 65539; //_OUT_POS_HEADING
    BitmapReference1: 901,0,0,185,185,0,0,255,0,255;
    BitmapReference2: 902,0,0,185,185,0,0,255,0,255;
    BitmapReference3: 903,0,0,185,185,0,0,255,0,255;
    BitmapReference4: 904,0,0,185,185,0,0,255,0,255;
    BitmapReference5: 905,0,0,185,185,0,0,255,0,255;
    BitmapReference6: 906,0,0,185,185,0,0,255,0,255;
    BitmapReference7: 907,0,0,185,185,0,0,255,0,255;
    BitmapReference8: 908,0,0,185,185,0,0,255,0,255;
    BitmapReference9: 909,0,0,185,185,0,0,255,0,255;
    BitmapReference10: 910,0,0,185,185,0,0,255,0,255;
    BitmapReference11: 911,0,0,185,185,0,0,255,0,255;
    BitmapReference12: 912,0,0,185,185,0,0,255,0,255;
    BitmapReference13: 913,0,0,185,185,0,0,255,0,255;
    BitmapReference14: 914,0,0,185,185,0,0,255,0,255;
    BitmapReference15: 915,0,0,185,185,0,0,255,0,255;
    BitmapReference16: 916,0,0,185,185,0,0,255,0,255;
    BitmapReference17: 917,0,0,185,185,0,0,255,0,255;
    BitmapReference18: 918,0,0,185,185,0,0,255,0,255;
    BitmapReference19: 919,0,0,185,185,0,0,255,0,255;
    BitmapReference20: 920,0,0,185,185,0,0,255,0,255;
    BitmapReference21: 921,0,0,185,185,0,0,255,0,255;
    BitmapReference22: 922,0,0,185,185,0,0,255,0,255;
    BitmapReference23: 923,0,0,185,185,0,0,255,0,255;
    BitmapReference24: 924,0,0,185,185,0,0,255,0,255;
    BitmapReference25: 925,0,0,185,185,0,0,255,0,255;
    BitmapReference26: 926,0,0,185,185,0,0,255,0,255;
    BitmapReference27: 927,0,0,185,185,0,0,255,0,255;
    BitmapReference28: 928,0,0,185,185,0,0,255,0,255;
    BitmapReference29: 929,0,0,185,185,0,0,255,0,255;
    BitmapReference30: 930,0,0,185,185,0,0,255,0,255;
    BitmapReference31: 931,0,0,185,185,0,0,255,0,255;
    BitmapReference32: 932,0,0,185,185,0,0,255,0,255;
    BitmapReference33: 933,0,0,185,185,0,0,255,0,255;
    BitmapReference34: 934,0,0,185,185,0,0,255,0,255;
    BitmapReference35: 935,0,0,185,185,0,0,255,0,255;
    BitmapReference36: 936,0,0,185,185,0,0,255,0,255;
    BitmapReference37: 937,0,0,185,185,0,0,255,0,255;
    BitmapReference38: 938,0,0,185,185,0,0,255,0,255;
    BitmapReference39: 939,0,0,185,185,0,0,255,0,255;
    BitmapReference40: 940,0,0,185,185,0,0,255,0,255;
    BitmapReference41: 941,0,0,185,185,0,0,255,0,255;
    BitmapReference42: 942,0,0,185,185,0,0,255,0,255;
    BitmapReference43: 943,0,0,185,185,0,0,255,0,255;
    BitmapReference44: 944,0,0,185,185,0,0,255,0,255;
    BitmapReference45: 945,0,0,185,185,0,0,255,0,255;
    BitmapReference46: 946,0,0,185,185,0,0,255,0,255;
    BitmapReference47: 947,0,0,185,185,0,0,255,0,255;
    BitmapReference48: 948,0,0,185,185,0,0,255,0,255;
    BitmapReference49: 949,0,0,185,185,0,0,255,0,255;
    BitmapReference50: 950,0,0,185,185,0,0,255,0,255;
    BitmapReference51: 951,0,0,185,185,0,0,255,0,255;
    BitmapReference52: 952,0,0,185,185,0,0,255,0,255;
    BitmapReference53: 953,0,0,185,185,0,0,255,0,255;
    BitmapReference54: 954,0,0,185,185,0,0,255,0,255;
    BitmapReference55: 955,0,0,185,185,0,0,255,0,255;
    BitmapReference56: 956,0,0,185,185,0,0,255,0,255;
    BitmapReference57: 957,0,0,185,185,0,0,255,0,255;
    BitmapReference58: 958,0,0,185,185,0,0,255,0,255;
    BitmapReference59: 959,0,0,185,185,0,0,255,0,255;
    BitmapReference60: 960,0,0,185,185,0,0,255,0,255;
    BitmapReference61: 961,0,0,185,185,0,0,255,0,255;
    BitmapReference62: 962,0,0,185,185,0,0,255,0,255;
    BitmapReference63: 963,0,0,185,185,0,0,255,0,255;
    BitmapReference64: 964,0,0,185,185,0,0,255,0,255;
    BitmapReference65: 965,0,0,185,185,0,0,255,0,255;
    BitmapReference66: 966,0,0,185,185,0,0,255,0,255;
    BitmapReference67: 967,0,0,185,185,0,0,255,0,255;
    BitmapReference68: 968,0,0,185,185,0,0,255,0,255;
    BitmapReference69: 969,0,0,185,185,0,0,255,0,255;
    BitmapReference70: 970,0,0,185,185,0,0,255,0,255;
    BitmapReference71: 971,0,0,185,185,0,0,255,0,255;
    BitmapReference72: 972,0,0,185,185,0,0,255,0,255;


    // SkinIconModelCoder


    }

    Testet das mal : drink

    Einmal editiert, zuletzt von NaviToni ()

  • Hallo NaviToni und Mackula


    Ihr seit echt Spitze.


    So gefällt mir das sehr.


    Dank für eure Mühe.


    Jetzt wo ich weiß das es geht gehe ich richtig in die Buttons.


    Die 8 Bit muss ich alle noch mal aufarbeiten, da hegt noch überall Ping dran.
    Ich habe mal ein kurzen AVI Film mit geschnitten,
    mit MyMobiler.
    Ich weiß gar nicht ob ich AVI dranhängen kann, sonst muss ich ne rar draus machen.


    Gruß Manni


  • Hallo Manni,
    welche Variante hast Du denn nun genommen ?(


    Mackula´s oder meine ?(

  • @NaviToni
    Diese !!




    901: PPSkin\Globus1.png;
    902: PPSkin\Globus2.png;
    903: PPSkin\Globus3.png;
    904: PPSkin\Globus4.png;
    905: PPSkin\Globus5.png;
    906: PPSkin\Globus6.png;
    907: PPSkin\Globus7.png;
    908: PPSkin\Globus8.png;
    909: PPSkin\Globus9.png;
    910: PPSkin\Globus10.png;
    911: PPSkin\Globus11.png;
    912: PPSkin\Globus12.png;
    913: PPSkin\Globus13.png;
    914: PPSkin\Globus14.png;
    915: PPSkin\Globus15.png;
    916: PPSkin\Globus16.png;
    917: PPSkin\Globus17.png;
    918: PPSkin\Globus18.png;
    919: PPSkin\Globus19.png;
    920: PPSkin\Globus20.png;
    921: PPSkin\Globus21.png;
    922: PPSkin\Globus22.png;
    923: PPSkin\Globus23.png;
    924: PPSkin\Globus24.png;
    925: PPSkin\Globus25.png;
    926: PPSkin\Globus26.png;
    927: PPSkin\Globus27.png;
    928: PPSkin\Globus28.png;
    929: PPSkin\Globus29.png;
    930: PPSkin\Globus30.png;
    931: PPSkin\Globus31.png;
    932: PPSkin\Globus32.png;
    933: PPSkin\Globus33.png;
    934: PPSkin\Globus34.png;
    935: PPSkin\Globus35.png;
    936: PPSkin\Globus36.png;
    937: PPSkin\Globus37.png;
    938: PPSkin\Globus38.png;
    939: PPSkin\Globus39.png;
    940: PPSkin\Globus40.png;
    941: PPSkin\Globus41.png;
    942: PPSkin\Globus42.png;
    943: PPSkin\Globus43.png;
    944: PPSkin\Globus44.png;
    945: PPSkin\Globus45.png;
    946: PPSkin\Globus46.png;
    947: PPSkin\Globus47.png;
    948: PPSkin\Globus48.png;
    949: PPSkin\Globus49.png;
    950: PPSkin\Globus50.png;
    951: PPSkin\Globus51.png;
    952: PPSkin\Globus52.png;
    953: PPSkin\Globus53.png;
    954: PPSkin\Globus54.png;
    955: PPSkin\Globus55.png;
    956: PPSkin\Globus56.png;
    957: PPSkin\Globus57.png;
    958: PPSkin\Globus58.png;
    959: PPSkin\Globus59.png;
    960: PPSkin\Globus60.png;
    961: PPSkin\Globus61.png;
    962: PPSkin\Globus62.png;
    963: PPSkin\Globus63.png;
    964: PPSkin\Globus64.png;
    965: PPSkin\Globus65.png;
    966: PPSkin\Globus66.png;
    967: PPSkin\Globus67.png;
    968: PPSkin\Globus68.png;
    969: PPSkin\Globus69.png;
    970: PPSkin\Globus70.png;
    971: PPSkin\Globus71.png;
    972: PPSkin\Globus72.png;




    SAT_Turbo
    {
    Class: LauncherButton;
    Coordinates: 55,38,150,150;
    BGMode: transparent;
    Layer: OnTop;
    DisableFocus: yes;


    // SkinButtonModelCoder
    launch: "\My Flash Disk\programme\MortScript\NR_SatTurbo.exe";
    FocussedColor: 0,0,0,0;


    }



    Globus_drehung
    {
    // SkinElementModelCoder
    Class: NStateIconAnimation;
    Coordinates: 55,38,150,150;



    // NStateIconModelCoder
    States: 72;
    MinValue: 0;
    MaxValue: 359;
    CurrentValue#DP: 65539; //_OUT_POS_HEADING
    BitmapReference1: 901,0,0,150,150,0,0,255,0,255;
    BitmapReference2: 902,0,0,150,150,0,0,255,0,255;
    BitmapReference3: 903,0,0,150,150,0,0,255,0,255;
    BitmapReference4: 904,0,0,150,150,0,0,255,0,255;
    BitmapReference5: 905,0,0,150,150,0,0,255,0,255;
    BitmapReference6: 906,0,0,150,150,0,0,255,0,255;
    BitmapReference7: 907,0,0,150,150,0,0,255,0,255;
    BitmapReference8: 908,0,0,150,150,0,0,255,0,255;
    BitmapReference9: 909,0,0,150,150,0,0,255,0,255;
    BitmapReference10: 910,0,0,150,150,0,0,255,0,255;
    BitmapReference11: 911,0,0,150,150,0,0,255,0,255;
    BitmapReference12: 912,0,0,150,150,0,0,255,0,255;
    BitmapReference13: 913,0,0,150,150,0,0,255,0,255;
    BitmapReference14: 914,0,0,150,150,0,0,255,0,255;
    BitmapReference15: 915,0,0,150,150,0,0,255,0,255;
    BitmapReference16: 916,0,0,150,150,0,0,255,0,255;
    BitmapReference17: 917,0,0,150,150,0,0,255,0,255;
    BitmapReference18: 918,0,0,150,150,0,0,255,0,255;
    BitmapReference19: 919,0,0,150,150,0,0,255,0,255;
    BitmapReference20: 920,0,0,150,150,0,0,255,0,255;
    BitmapReference21: 921,0,0,150,150,0,0,255,0,255;
    BitmapReference22: 922,0,0,150,150,0,0,255,0,255;
    BitmapReference23: 923,0,0,150,150,0,0,255,0,255;
    BitmapReference24: 924,0,0,150,150,0,0,255,0,255;
    BitmapReference25: 925,0,0,150,150,0,0,255,0,255;
    BitmapReference26: 926,0,0,150,150,0,0,255,0,255;
    BitmapReference27: 927,0,0,150,150,0,0,255,0,255;
    BitmapReference28: 928,0,0,150,150,0,0,255,0,255;
    BitmapReference29: 929,0,0,150,150,0,0,255,0,255;
    BitmapReference30: 930,0,0,150,150,0,0,255,0,255;
    BitmapReference31: 931,0,0,150,150,0,0,255,0,255;
    BitmapReference32: 932,0,0,150,150,0,0,255,0,255;
    BitmapReference33: 933,0,0,150,150,0,0,255,0,255;
    BitmapReference34: 934,0,0,150,150,0,0,255,0,255;
    BitmapReference35: 935,0,0,150,150,0,0,255,0,255;
    BitmapReference36: 936,0,0,150,150,0,0,255,0,255;
    BitmapReference37: 937,0,0,150,150,0,0,255,0,255;
    BitmapReference38: 938,0,0,150,150,0,0,255,0,255;
    BitmapReference39: 939,0,0,150,150,0,0,255,0,255;
    BitmapReference40: 940,0,0,150,150,0,0,255,0,255;
    BitmapReference41: 941,0,0,150,150,0,0,255,0,255;
    BitmapReference42: 942,0,0,150,150,0,0,255,0,255;
    BitmapReference43: 943,0,0,150,150,0,0,255,0,255;
    BitmapReference44: 944,0,0,150,150,0,0,255,0,255;
    BitmapReference45: 945,0,0,150,150,0,0,255,0,255;
    BitmapReference46: 946,0,0,150,150,0,0,255,0,255;
    BitmapReference47: 947,0,0,150,150,0,0,255,0,255;
    BitmapReference48: 948,0,0,150,150,0,0,255,0,255;
    BitmapReference49: 949,0,0,150,150,0,0,255,0,255;
    BitmapReference50: 950,0,0,150,150,0,0,255,0,255;
    BitmapReference51: 951,0,0,150,150,0,0,255,0,255;
    BitmapReference52: 952,0,0,150,150,0,0,255,0,255;
    BitmapReference53: 953,0,0,150,150,0,0,255,0,255;
    BitmapReference54: 954,0,0,150,150,0,0,255,0,255;
    BitmapReference55: 955,0,0,150,150,0,0,255,0,255;
    BitmapReference56: 956,0,0,150,150,0,0,255,0,255;
    BitmapReference57: 957,0,0,150,150,0,0,255,0,255;
    BitmapReference58: 958,0,0,150,150,0,0,255,0,255;
    BitmapReference59: 959,0,0,150,150,0,0,255,0,255;
    BitmapReference60: 960,0,0,150,150,0,0,255,0,255;
    BitmapReference61: 961,0,0,150,150,0,0,255,0,255;
    BitmapReference62: 962,0,0,150,150,0,0,255,0,255;
    BitmapReference63: 963,0,0,150,150,0,0,255,0,255;
    BitmapReference64: 964,0,0,150,150,0,0,255,0,255;
    BitmapReference65: 965,0,0,150,150,0,0,255,0,255;
    BitmapReference66: 966,0,0,150,150,0,0,255,0,255;
    BitmapReference67: 967,0,0,150,150,0,0,255,0,255;
    BitmapReference68: 968,0,0,150,150,0,0,255,0,255;
    BitmapReference69: 969,0,0,150,150,0,0,255,0,255;
    BitmapReference70: 970,0,0,150,150,0,0,255,0,255;
    BitmapReference71: 971,0,0,150,150,0,0,255,0,255;
    BitmapReference72: 972,0,0,150,150,0,0,255,0,255;


    // SkinIconModelCoder


    }



    NStateIcon
    {
    // SkinElementModelCoder
    ID: 3801167;
    Class: NStateIcon;
    Coordinates: 55,38,150,150;


    // NStateIconModelCoder
    States: 36;
    MinValue: 0;
    MaxValue: 359;
    CurrentValue#DP: 65539; //_OUT_POS_HEADING
    BitmapReference1: 270,0,0,150,150,0,0,255,0,255;
    BitmapReference2: 271,0,0,150,150,0,0,255,0,255;
    BitmapReference3: 272,0,0,150,150,0,0,255,0,255;
    BitmapReference4: 273,0,0,150,150,0,0,255,0,255;
    BitmapReference5: 274,0,0,150,150,0,0,255,0,255;
    BitmapReference6: 275,0,0,150,150,0,0,255,0,255;
    BitmapReference7: 276,0,0,150,150,0,0,255,0,255;
    BitmapReference8: 277,0,0,150,150,0,0,255,0,255;
    BitmapReference9: 278,0,0,150,150,0,0,255,0,255;
    BitmapReference10: 279,0,0,150,150,0,0,255,0,255;
    BitmapReference11: 280,0,0,150,150,0,0,255,0,255;
    BitmapReference12: 281,0,0,150,150,0,0,255,0,255;
    BitmapReference13: 282,0,0,150,150,0,0,255,0,255;
    BitmapReference14: 283,0,0,150,150,0,0,255,0,255;
    BitmapReference15: 284,0,0,150,150,0,0,255,0,255;
    BitmapReference16: 285,0,0,150,150,0,0,255,0,255;
    BitmapReference17: 286,0,0,150,150,0,0,255,0,255;
    BitmapReference18: 287,0,0,150,150,0,0,255,0,255;
    BitmapReference19: 288,0,0,150,150,0,0,255,0,255;
    BitmapReference20: 289,0,0,150,150,0,0,255,0,255;
    BitmapReference21: 290,0,0,150,150,0,0,255,0,255;
    BitmapReference22: 291,0,0,150,150,0,0,255,0,255;
    BitmapReference23: 292,0,0,150,150,0,0,255,0,255;
    BitmapReference24: 293,0,0,150,150,0,0,255,0,255;
    BitmapReference25: 294,0,0,150,150,0,0,255,0,255;
    BitmapReference26: 295,0,0,150,150,0,0,255,0,255;
    BitmapReference27: 296,0,0,150,150,0,0,255,0,255;
    BitmapReference28: 297,0,0,150,150,0,0,255,0,255;
    BitmapReference29: 298,0,0,150,150,0,0,255,0,255;
    BitmapReference30: 299,0,0,150,150,0,0,255,0,255;
    BitmapReference31: 300,0,0,150,150,0,0,255,0,255;
    BitmapReference32: 301,0,0,150,150,0,0,255,0,255;
    BitmapReference33: 302,0,0,150,150,0,0,255,0,255;
    BitmapReference34: 303,0,0,150,150,0,0,255,0,255;
    BitmapReference35: 304,0,0,150,150,0,0,255,0,255;
    BitmapReference36: 305,0,0,150,150,0,0,255,0,255;


    // SkinIconModelCoder


    }
    Container_titlebar
    {
    // SkinElementModelCoder
    ID: 3801169;
    Class: SkinContainer;


    // SkinContainerModelCoder
    Form: SF_titlebar;


    // SkinScrollbarOwnerModelCoder


    }
    Manni

  • Zitat

    Original von sk2000
    >>


    Hallo sk2000,
    vielen Dank, könntest Du den nicht zusammen machen, also alle drei in einem ?( (play,stop und skip)


    Edit: die Transparenz fehlt :-D)


  • Hi sk2000,
    vielen Dank : drink
    so ist es gut, komisch die erste Version war bei mir nicht transparent (habe speichern unter gewählt) ?(


    Na Ja, ist ja auch egal :)

  • 3 Zoll


    Hallo NaviToni


    Hier 72 Pfeile, fürs feinere drehen, bringt aber nicht wirklich was.


    Bin jetzt erste mal mit den Globus und Pfeil gefahren.


    Es ist schon so ganz in Ordnung , jedenfalls besser als sich starr mit den Pfeil zu drehen, meine ich.


    Wenn ich kein GPS habe dreht sich der Globus einmal oder auch nicht, ist nicht immer der Fall.


    Bei GPS und fahren Positioniert sich der Pfeil und der Globus will drehen, macht er auch bis sich der Pfeil neu Positioniert dann fängt der Globus an dieser Stelle neu an zu drehen bis der Pfeil neu Positioniert, und so weiter.


    Halte ich an oder habe kein GPS dreht der Globus wieder ein mal.
    Ich finde das so schon ganz in Ordnung.


    Jedenfalls besser als vorher.


    Danke auch noch mal.
    Gruß Manni


    +++++++++++++++++++++++++++ im Ordner Daten, in der 1_Bitmaps_Fonts.txt



    700: PPSkin\Compass_01.png;
    701: PPSkin\Compass_72.png;
    702: PPSkin\Compass_71.png;
    703: PPSkin\Compass_70.png;
    704: PPSkin\Compass_69.png;
    705: PPSkin\Compass_68.png;
    706: PPSkin\Compass_67.png;
    707: PPSkin\Compass_66.png;
    708: PPSkin\Compass_65.png;
    709: PPSkin\Compass_64.png;
    710: PPSkin\Compass_63.png;
    711: PPSkin\Compass_62.png;
    712: PPSkin\Compass_61.png;
    713: PPSkin\Compass_60.png;
    714: PPSkin\Compass_59.png;
    715: PPSkin\Compass_58.png;
    716: PPSkin\Compass_57.png;
    717: PPSkin\Compass_56.png;
    718: PPSkin\Compass_55.png;
    719: PPSkin\Compass_54.png;
    720: PPSkin\Compass_53.png;
    721: PPSkin\Compass_52.png;
    722: PPSkin\Compass_51.png;
    723: PPSkin\Compass_50.png;
    724: PPSkin\Compass_49.png;
    725: PPSkin\Compass_48.png;
    726: PPSkin\Compass_47.png;
    727: PPSkin\Compass_46.png;
    728: PPSkin\Compass_45.png;
    729: PPSkin\Compass_44.png;
    730: PPSkin\Compass_43.png;
    731: PPSkin\Compass_42.png;
    732: PPSkin\Compass_41.png;
    733: PPSkin\Compass_40.png;
    734: PPSkin\Compass_39.png;
    735: PPSkin\Compass_38.png;
    736: PPSkin\Compass_37.png;
    737: PPSkin\Compass_36.png;
    738: PPSkin\Compass_35.png;
    739: PPSkin\Compass_34.png;
    740: PPSkin\Compass_33.png;
    741: PPSkin\Compass_32.png;
    742: PPSkin\Compass_31.png;
    743: PPSkin\Compass_30.png;
    744: PPSkin\Compass_29.png;
    745: PPSkin\Compass_28.png;
    746: PPSkin\Compass_27.png;
    747: PPSkin\Compass_26.png;
    748: PPSkin\Compass_25.png;
    749: PPSkin\Compass_24.png;
    750: PPSkin\Compass_23.png;
    751: PPSkin\Compass_22.png;
    752: PPSkin\Compass_21.png;
    753: PPSkin\Compass_20.png;
    754: PPSkin\Compass_19.png;
    755: PPSkin\Compass_18.png;
    756: PPSkin\Compass_17.png;
    757: PPSkin\Compass_16.png;
    758: PPSkin\Compass_15.png;
    759: PPSkin\Compass_14.png;
    760: PPSkin\Compass_13.png;
    761: PPSkin\Compass_12.png;
    762: PPSkin\Compass_11.png;
    763: PPSkin\Compass_10.png;
    764: PPSkin\Compass_09.png;
    765: PPSkin\Compass_08.png;
    766: PPSkin\Compass_07.png;
    767: PPSkin\Compass_06.png;
    768: PPSkin\Compass_05.png;
    769: PPSkin\Compass_04.png;
    770: PPSkin\Compass_03.png;
    771: PPSkin\Compass_02.png;
    901: PPSkin\Globus1.png;
    902: PPSkin\Globus2.png;
    903: PPSkin\Globus3.png;
    904: PPSkin\Globus4.png;
    905: PPSkin\Globus5.png;
    906: PPSkin\Globus6.png;
    907: PPSkin\Globus7.png;
    908: PPSkin\Globus8.png;
    909: PPSkin\Globus9.png;
    910: PPSkin\Globus10.png;
    911: PPSkin\Globus11.png;
    912: PPSkin\Globus12.png;
    913: PPSkin\Globus13.png;
    914: PPSkin\Globus14.png;
    915: PPSkin\Globus15.png;
    916: PPSkin\Globus16.png;
    917: PPSkin\Globus17.png;
    918: PPSkin\Globus18.png;
    919: PPSkin\Globus19.png;
    920: PPSkin\Globus20.png;
    921: PPSkin\Globus21.png;
    922: PPSkin\Globus22.png;
    923: PPSkin\Globus23.png;
    924: PPSkin\Globus24.png;
    925: PPSkin\Globus25.png;
    926: PPSkin\Globus26.png;
    927: PPSkin\Globus27.png;
    928: PPSkin\Globus28.png;
    929: PPSkin\Globus29.png;
    930: PPSkin\Globus30.png;
    931: PPSkin\Globus31.png;
    932: PPSkin\Globus32.png;
    933: PPSkin\Globus33.png;
    934: PPSkin\Globus34.png;
    935: PPSkin\Globus35.png;
    936: PPSkin\Globus36.png;
    937: PPSkin\Globus37.png;
    938: PPSkin\Globus38.png;
    939: PPSkin\Globus39.png;
    940: PPSkin\Globus40.png;
    941: PPSkin\Globus41.png;
    942: PPSkin\Globus42.png;
    943: PPSkin\Globus43.png;
    944: PPSkin\Globus44.png;
    945: PPSkin\Globus45.png;
    946: PPSkin\Globus46.png;
    947: PPSkin\Globus47.png;
    948: PPSkin\Globus48.png;
    949: PPSkin\Globus49.png;
    950: PPSkin\Globus50.png;
    951: PPSkin\Globus51.png;
    952: PPSkin\Globus52.png;
    953: PPSkin\Globus53.png;
    954: PPSkin\Globus54.png;
    955: PPSkin\Globus55.png;
    956: PPSkin\Globus56.png;
    957: PPSkin\Globus57.png;
    958: PPSkin\Globus58.png;
    959: PPSkin\Globus59.png;
    960: PPSkin\Globus60.png;
    961: PPSkin\Globus61.png;
    962: PPSkin\Globus62.png;
    963: PPSkin\Globus63.png;
    964: PPSkin\Globus64.png;
    965: PPSkin\Globus65.png;
    966: PPSkin\Globus66.png;
    967: PPSkin\Globus67.png;
    968: PPSkin\Globus68.png;
    969: PPSkin\Globus69.png;
    970: PPSkin\Globus70.png;
    971: PPSkin\Globus71.png;
    972: PPSkin\Globus72.png;





    +++++++++++++++++ im Ordner Daten,in der 17_Kompass_Ansicht.txt



    Globus_drehung
    {
    // SkinElementModelCoder
    Class: NStateIconAnimation;
    Coordinates: 55,38,150,150;



    // NStateIconModelCoder
    States: 72;
    MinValue: 0;
    MaxValue: 359;
    CurrentValue#DP: 65539; //_OUT_POS_HEADING
    BitmapReference1: 901,0,0,150,150,0,0,255,0,255;
    BitmapReference2: 902,0,0,150,150,0,0,255,0,255;
    BitmapReference3: 903,0,0,150,150,0,0,255,0,255;
    BitmapReference4: 904,0,0,150,150,0,0,255,0,255;
    BitmapReference5: 905,0,0,150,150,0,0,255,0,255;
    BitmapReference6: 906,0,0,150,150,0,0,255,0,255;
    BitmapReference7: 907,0,0,150,150,0,0,255,0,255;
    BitmapReference8: 908,0,0,150,150,0,0,255,0,255;
    BitmapReference9: 909,0,0,150,150,0,0,255,0,255;
    BitmapReference10: 910,0,0,150,150,0,0,255,0,255;
    BitmapReference11: 911,0,0,150,150,0,0,255,0,255;
    BitmapReference12: 912,0,0,150,150,0,0,255,0,255;
    BitmapReference13: 913,0,0,150,150,0,0,255,0,255;
    BitmapReference14: 914,0,0,150,150,0,0,255,0,255;
    BitmapReference15: 915,0,0,150,150,0,0,255,0,255;
    BitmapReference16: 916,0,0,150,150,0,0,255,0,255;
    BitmapReference17: 917,0,0,150,150,0,0,255,0,255;
    BitmapReference18: 918,0,0,150,150,0,0,255,0,255;
    BitmapReference19: 919,0,0,150,150,0,0,255,0,255;
    BitmapReference20: 920,0,0,150,150,0,0,255,0,255;
    BitmapReference21: 921,0,0,150,150,0,0,255,0,255;
    BitmapReference22: 922,0,0,150,150,0,0,255,0,255;
    BitmapReference23: 923,0,0,150,150,0,0,255,0,255;
    BitmapReference24: 924,0,0,150,150,0,0,255,0,255;
    BitmapReference25: 925,0,0,150,150,0,0,255,0,255;
    BitmapReference26: 926,0,0,150,150,0,0,255,0,255;
    BitmapReference27: 927,0,0,150,150,0,0,255,0,255;
    BitmapReference28: 928,0,0,150,150,0,0,255,0,255;
    BitmapReference29: 929,0,0,150,150,0,0,255,0,255;
    BitmapReference30: 930,0,0,150,150,0,0,255,0,255;
    BitmapReference31: 931,0,0,150,150,0,0,255,0,255;
    BitmapReference32: 932,0,0,150,150,0,0,255,0,255;
    BitmapReference33: 933,0,0,150,150,0,0,255,0,255;
    BitmapReference34: 934,0,0,150,150,0,0,255,0,255;
    BitmapReference35: 935,0,0,150,150,0,0,255,0,255;
    BitmapReference36: 936,0,0,150,150,0,0,255,0,255;
    BitmapReference37: 937,0,0,150,150,0,0,255,0,255;
    BitmapReference38: 938,0,0,150,150,0,0,255,0,255;
    BitmapReference39: 939,0,0,150,150,0,0,255,0,255;
    BitmapReference40: 940,0,0,150,150,0,0,255,0,255;
    BitmapReference41: 941,0,0,150,150,0,0,255,0,255;
    BitmapReference42: 942,0,0,150,150,0,0,255,0,255;
    BitmapReference43: 943,0,0,150,150,0,0,255,0,255;
    BitmapReference44: 944,0,0,150,150,0,0,255,0,255;
    BitmapReference45: 945,0,0,150,150,0,0,255,0,255;
    BitmapReference46: 946,0,0,150,150,0,0,255,0,255;
    BitmapReference47: 947,0,0,150,150,0,0,255,0,255;
    BitmapReference48: 948,0,0,150,150,0,0,255,0,255;
    BitmapReference49: 949,0,0,150,150,0,0,255,0,255;
    BitmapReference50: 950,0,0,150,150,0,0,255,0,255;
    BitmapReference51: 951,0,0,150,150,0,0,255,0,255;
    BitmapReference52: 952,0,0,150,150,0,0,255,0,255;
    BitmapReference53: 953,0,0,150,150,0,0,255,0,255;
    BitmapReference54: 954,0,0,150,150,0,0,255,0,255;
    BitmapReference55: 955,0,0,150,150,0,0,255,0,255;
    BitmapReference56: 956,0,0,150,150,0,0,255,0,255;
    BitmapReference57: 957,0,0,150,150,0,0,255,0,255;
    BitmapReference58: 958,0,0,150,150,0,0,255,0,255;
    BitmapReference59: 959,0,0,150,150,0,0,255,0,255;
    BitmapReference60: 960,0,0,150,150,0,0,255,0,255;
    BitmapReference61: 961,0,0,150,150,0,0,255,0,255;
    BitmapReference62: 962,0,0,150,150,0,0,255,0,255;
    BitmapReference63: 963,0,0,150,150,0,0,255,0,255;
    BitmapReference64: 964,0,0,150,150,0,0,255,0,255;
    BitmapReference65: 965,0,0,150,150,0,0,255,0,255;
    BitmapReference66: 966,0,0,150,150,0,0,255,0,255;
    BitmapReference67: 967,0,0,150,150,0,0,255,0,255;
    BitmapReference68: 968,0,0,150,150,0,0,255,0,255;
    BitmapReference69: 969,0,0,150,150,0,0,255,0,255;
    BitmapReference70: 970,0,0,150,150,0,0,255,0,255;
    BitmapReference71: 971,0,0,150,150,0,0,255,0,255;
    BitmapReference72: 972,0,0,150,150,0,0,255,0,255;


    // SkinIconModelCoder


    }



    NStateIcon
    {
    // SkinElementModelCoder
    ID: 3801167;
    Class: NStateIcon;
    Coordinates: 55,38,150,150;


    // NStateIconModelCoder
    States: 72;
    MinValue: 0;
    MaxValue: 359;
    CurrentValue#DP: 65539; //_OUT_POS_HEADING
    BitmapReference1: 700,0,0,150,150,0,0,255,0,255;
    BitmapReference2: 701,0,0,150,150,0,0,255,0,255;
    BitmapReference3: 702,0,0,150,150,0,0,255,0,255;
    BitmapReference4: 703,0,0,150,150,0,0,255,0,255;
    BitmapReference5: 704,0,0,150,150,0,0,255,0,255;
    BitmapReference6: 705,0,0,150,150,0,0,255,0,255;
    BitmapReference7: 706,0,0,150,150,0,0,255,0,255;
    BitmapReference8: 707,0,0,150,150,0,0,255,0,255;
    BitmapReference9: 708,0,0,150,150,0,0,255,0,255;
    BitmapReference10: 709,0,0,150,150,0,0,255,0,255;
    BitmapReference11: 710,0,0,150,150,0,0,255,0,255;
    BitmapReference12: 711,0,0,150,150,0,0,255,0,255;
    BitmapReference13: 712,0,0,150,150,0,0,255,0,255;
    BitmapReference14: 713,0,0,150,150,0,0,255,0,255;
    BitmapReference15: 714,0,0,150,150,0,0,255,0,255;
    BitmapReference16: 715,0,0,150,150,0,0,255,0,255;
    BitmapReference17: 716,0,0,150,150,0,0,255,0,255;
    BitmapReference18: 717,0,0,150,150,0,0,255,0,255;
    BitmapReference19: 718,0,0,150,150,0,0,255,0,255;
    BitmapReference20: 719,0,0,150,150,0,0,255,0,255;
    BitmapReference21: 720,0,0,150,150,0,0,255,0,255;
    BitmapReference22: 721,0,0,150,150,0,0,255,0,255;
    BitmapReference23: 722,0,0,150,150,0,0,255,0,255;
    BitmapReference24: 723,0,0,150,150,0,0,255,0,255;
    BitmapReference25: 724,0,0,150,150,0,0,255,0,255;
    BitmapReference26: 725,0,0,150,150,0,0,255,0,255;
    BitmapReference27: 726,0,0,150,150,0,0,255,0,255;
    BitmapReference28: 727,0,0,150,150,0,0,255,0,255;
    BitmapReference29: 728,0,0,150,150,0,0,255,0,255;
    BitmapReference30: 729,0,0,150,150,0,0,255,0,255;
    BitmapReference31: 730,0,0,150,150,0,0,255,0,255;
    BitmapReference32: 731,0,0,150,150,0,0,255,0,255;
    BitmapReference33: 732,0,0,150,150,0,0,255,0,255;
    BitmapReference34: 733,0,0,150,150,0,0,255,0,255;
    BitmapReference35: 734,0,0,150,150,0,0,255,0,255;
    BitmapReference36: 735,0,0,150,150,0,0,255,0,255;
    BitmapReference37: 736,0,0,150,150,0,0,255,0,255;
    BitmapReference38: 737,0,0,150,150,0,0,255,0,255;
    BitmapReference39: 738,0,0,150,150,0,0,255,0,255;
    BitmapReference40: 739,0,0,150,150,0,0,255,0,255;
    BitmapReference41: 740,0,0,150,150,0,0,255,0,255;
    BitmapReference42: 741,0,0,150,150,0,0,255,0,255;
    BitmapReference43: 742,0,0,150,150,0,0,255,0,255;
    BitmapReference44: 743,0,0,150,150,0,0,255,0,255;
    BitmapReference45: 744,0,0,150,150,0,0,255,0,255;
    BitmapReference46: 745,0,0,150,150,0,0,255,0,255;
    BitmapReference47: 746,0,0,150,150,0,0,255,0,255;
    BitmapReference48: 747,0,0,150,150,0,0,255,0,255;
    BitmapReference49: 748,0,0,150,150,0,0,255,0,255;
    BitmapReference50: 749,0,0,150,150,0,0,255,0,255;
    BitmapReference51: 750,0,0,150,150,0,0,255,0,255;
    BitmapReference52: 751,0,0,150,150,0,0,255,0,255;
    BitmapReference53: 752,0,0,150,150,0,0,255,0,255;
    BitmapReference54: 753,0,0,150,150,0,0,255,0,255;
    BitmapReference55: 754,0,0,150,150,0,0,255,0,255;
    BitmapReference56: 755,0,0,150,150,0,0,255,0,255;
    BitmapReference57: 756,0,0,150,150,0,0,255,0,255;
    BitmapReference58: 757,0,0,150,150,0,0,255,0,255;
    BitmapReference59: 758,0,0,150,150,0,0,255,0,255;
    BitmapReference60: 759,0,0,150,150,0,0,255,0,255;
    BitmapReference61: 750,0,0,150,150,0,0,255,0,255;
    BitmapReference62: 761,0,0,150,150,0,0,255,0,255;
    BitmapReference63: 762,0,0,150,150,0,0,255,0,255;
    BitmapReference64: 763,0,0,150,150,0,0,255,0,255;
    BitmapReference65: 764,0,0,150,150,0,0,255,0,255;
    BitmapReference66: 765,0,0,150,150,0,0,255,0,255;
    BitmapReference67: 766,0,0,150,150,0,0,255,0,255;
    BitmapReference68: 767,0,0,150,150,0,0,255,0,255;
    BitmapReference69: 768,0,0,150,150,0,0,255,0,255;
    BitmapReference70: 769,0,0,150,150,0,0,255,0,255;
    BitmapReference71: 770,0,0,150,150,0,0,255,0,255;
    BitmapReference72: 771,0,0,150,150,0,0,255,0,255;
    // SkinIconModelCoder


    }

  • Hallo Manni123,
    ich weiss jetzt nicht ob das entscheidend ist, aber in der originalvariante beginnt der Compass mit Bitmap 207 (Compass_01) und als nächstes wird dann die Bitmap 208 (compass_36) und dann fortlaufend kleiner, also compass_35 usw.


    Ich weiss nicht wie Du den Globus konzipiert hast, aber vielleicht passt es besser wenn Du die selbe Vorgehensweise auch mit dem Globus benutz, also erst globus1 dann globus72, globus71 usw. Vielleicht passt es dann besser, einfach mal probieren ;)


    Gruß Toni


    Edit: Rechtschreibung

    Einmal editiert, zuletzt von NaviToni ()