[color] ; ## Background 0 = "ground", 238,220,175, 1 ; ## Highway 230, 0, 0 a = "2_int", 253, 60, 0 ;class 0 external color A = "0_ext", 160, 21, 21 ;class 0 external color ; ## Freeway 255,110,100 b = "2_int",255, 255, 110 ;class 1 internal color B = "1_ext",160, 21, 21 ;class 1 external color ; ## Mainroad 250,130, 0 c = "2_int",252, 156, 55 C = "2_ext", 250, 150, 50 ; ## Secondary road ,255,180, 0 d = "4_int",250, 240, 140 D = "4_ext", 250, 150, 80 ; ## Ring Road e = "9_int",251,248, 204 E = "9_ext", 220, 81, 20 ; ## Avenue f = "8_int",250,235,190 F = "8_ext",250,120,30 ; ## One-way streets g = "10_int",254,254,242 G = "10_ext",90,90,90 ; ## Sidestreets h = "12_int",243,240,240 H = "12_ext",104,102,104 ; ## Backstreet i = "13_int",220,220,220 I = "13_ext",104,102,104 j = "lowdetail_low_junc_int",255,255,255 J = "lowdetail_low_junc_ext",128,128,128 k = "lowdetail_hi_junc_int",0,255,255 K = "lowdetail_hi_junc_ext",0,255,255 t = "1w",255,153,0; 1_int far view T = "1w",102,102,102; 1_ext far view l = "4w",255,153,0 ; 2_int far view L = "4w",102,102,102 ; 2_ext far view m = "8w",217,217,217 ; 9_int far view M = "8w",104,102,104 ; 9_ext far view n = "9w",255,255,128 N = "9w",128,128,50 o = "10w",170,170,170 O = "10w",120,120,120 p = "12w",170,170,170 P = "12w",120,120,120 Q = "13w",170,170,170 q = "13w",120,120,120 ; "border level", 71,71,71 1 = "orszaghatar szine", 71,71,71 ; "county level", 90,91,91 2 = "megyehatarok szine", 91,91,91 ; "periphery border level", 71,71,71 3 = "kulterulethatarok szine", 111,111,111 ; "metropolitan periphery border level", 71,71,71 4 = "nagyvaros kerulethatarok szine", 131,131,131 ; "water", 0,0,220 5 = "viz szine", 0,0,220 R = "fable", 255, 0,255 r = "fable", 127, 50, 127 s = "freeway_int", 243,163,12 S = "freeway_ext", 160,58,44 Y = "fable", 0,255, 255 y = "fable", 127, 127, 0 ; ## Unpaved u = "unpaved", 200, 120, 0 U = "unpaved_ext",228,74,74 v = "poor", 215, 209, 160 V = "poor_ext",240,40,80 ; ## Pedestrian z = "ped", 177,160,250 Z = "ped_ext",104,102,104 ; ## Ferries x = "ferry", 0, 53, 99 X = "ferry_ext",0,0,114 w = "train_ferry", 140, 87, 35 W = "train_ferry_ext",100,62,25 ;===================================== ; Shape colors ; ; color_name = ,,, ; ;===================================== space = 0, 0, 0, 50 stars=0,200,200,200 ;===================================== ;Built Up Areas ;===================================== Partition_area = 9, 255, 251, 243, 1 ;"ground" built_up = 8, 255, 202, 147, 0 ;built_up_border = 1, 164, 163, 164 ;District = ;===================================== ;Water elements ;===================================== sweet_water = 6, 20,120,200,2 salt_water = 6, 6, 32,186,159,2 intermittent_water = 6, 6, 12,174,172,2 ;salt_water = 6, 166,202,240 ;intermittent_water = 6, 166,202,240 ;===================================== ;Land Use / Land Cover ;===================================== ;------------------------------------- ;Beach/Dune/Sand Area ;------------------------------------- sand_area = 4,248, 251, 164, 1 ;------------------------------------- ;Glacier: Big hunk of ice ;------------------------------------- ;glacier = ;------------------------------------- ;Orchard: Orchard or plantation area ;------------------------------------- ;orchard = 4, 25,104,42,0 ;------------------------------------- ;Scrub: Scrub brush area ;------------------------------------- ;scrub = 4, 161,133,99,0 ;------------------------------------- ;Tundra: Area of nearly always freezing soil ;------------------------------------- tundra = 4, 178,183,142,0 ;------------------------------------- ;Wetland: Wetland or swamp area ;------------------------------------- wetland = 6, 251,248,232 ;------------------------------------- ;Park ;------------------------------------- city_park = 4, 182,254,129,0 state_forest = 3, 181,218,163,0 National_Park = 3, 153,206,147,0 ;National_Park_border = 1, 86, 185, 177 ;------------------------------------- ;Forest ;------------------------------------- city_forest = 1, 165,231,174,0 ;nem other_forest = 1, 000,255,000 ;------------------------------------- ;Artificial Surface ;------------------------------------- airport_ground = 4, 252,242,156 airport_runway = 2, 123,129,139,6 Amusement_Park_Ground = 4, 236,177,81 building = 0, 234,234,238,2 cemetery_ground = 5, 238,210,238 ;Company_Ground = ;Golf_Course_Ground = 4, 44,210,151,0 Hospital_Ground = 4, 142,255,232,0 industrial_area = 2, 233,219,196 Railway_area = 7, 190,190,190 ;Industrial_Harbour_Area = 5, 183,200,200 ;Institution = ;Marina_Area = Military_Territory = 4, 39,72,34 ;Open_Parking_Area = ;Parking_Garage_Ground = Shopping_Center_Ground = 4,247,17,179 ;Stadium_Ground = ;University_or_College_Ground = ;Other_Land_Use = ;===================================== ;Line shapes ;===================================== railway = 2, 0,0,0, 255,255,255 ;international_border = -1, 240,220,200 international_border = -1, 173,150,184 region_border = -1, 201,163,193 political_border = -1, 155,208,206 ;Pipeline = ;Powerline = ;Shoreline = ;===================================== ;User shapes, can be of line or polygon type ; if used, the layer name must be defined ; at conversion time ;===================================== area_a = 4, 176,176,176 area_b = 3, 204,204,204 area_c = 2, 240,240,240 ;user2 = ;user3 = ;user4 = ;user5 = ;user6 = ;user7 = ;user8 = ;===================================== ;User shapes, can be of line or polygon type ; if used, the layer name must be defined ; at conversion time ;===================================== black = -1, 0,0,0 white = -1, 255,255,255 red = -1, 255,0,0 lightred= -1, 255,128,128 green = -1, 0,255,0 blue = -1, 0,0,255 lightblue=-1, 128,128,255 yellow = -1, 255,255,0 puple = -1, 255,0,255 cyan = -1, 0,255,255 peach = -1, 255,188,155 orange = -1, 255,128,64 marsh = 13, 150,200,200 user_b = 14, 130,180,180 ;sand_area fent ;city_park fent CM_city_block_yellow = -1, 255,255,173 CM_city_block_blue = -1, 170,200,255 CM_city_block_green = -1, 170,255,170 CM_city_block_peach = -1, 255,242,211 CM_city_block_orange = -1, 255,200,128 CM_city_block_puple = -1, 255,200,255 CM_bank_area = -1, 192,148,80 CM_Hospital_ground = 11, 255, 200, 200 CM_Hospital = -1, 238,118,118 industrial_area = 2, 96,86,87 CM_paved_area = 14, 238,232,205 CM_medium_strip = 10, 128,140,120 CM_planted_area = 15, 201,231,173 CM_garden_path = -1, 99,203,69 CM_House = -1, 252,173,138 ;CM_House_border = 1, 230, 170, 130 ;nem annyira ok a sok felvágott poligon miatt CM_School_ground = -1, 190,255,255 CM_School = -1, 198,162,201 CM_Commercial_establishment = -1, 131,179,247 CM_place_of_worship = -1, 238,80,80 CM_Hotel = -1, 249,78,73 ;===================================== ; Label Colors ;===================================== label_road = "", 14,31,52 label_roadlt = "", 14,31,52 label_settlements = "", 8,22,39 label_poi = "",180,0,3 road_shield = "", 250, 250, 250 road_box = "", 255,255,255 shield_fill = "", 0, 50, 200 shield_border = "", 255, 255, 255 box_fill = "", 14,31,52 light_shield = "", 0, 135, 50 light_shield_ext = "", 114, 114, 114 roadlabel_fill = "", 255,255,255 roadlabel_frame = "", 255,0,0 roadlabel_stick = "", 0,0,0 oneway_arrow = "",112,112,204 oneway_arrow_ext = "",0,0,0 planned_road = "",0,54,200 planned_road_ext = "",255, 255, 196 planned_road_visited = "",28,90,255 planned_road_visited_ext = "",200, 200, 160 planned_road_future = "",0,0,255 planned_road_future_ext = "",255, 255, 196 planned_road_prohibited = "",128,0,128 planned_road_prohibited_ext = "",64,0,64 planned_road_inactive = "",164,164,164 planned_road_inactive_ext = "",92,92,92 planned_road_alt1 = "",240,0,100 planned_road_alt1_ext = "",160, 0, 2 planned_road_alt2 = "",50,0,255 planned_road_alt2_ext = "",255, 0, 8 planned_road_alt3 = "",30,255,0 planned_road_alt3_ext = "",0, 160, 0 planned_road_alt4 = "",255,255,30 planned_road_alt4_ext = "",88, 88, 0 itiner_highlight = "",255, 255, 255 itiner_highlight_ext = "",88, 0,88 guidancestrip = 0, 222, 252, 255 guidancestrip_ext = 0, 2, 0, 88 blocked_road = "", 255,0,0 blocked_road_ext = "", 0,0,0 ;planned_road_future = "",0,255,255 ;planned_road_future_ext = "",0,165,224 district.1 = 8, 255,186,136 district.2 = 8, 255,206,136 district.3 = 8, 255,186,156 district.4 = 8, 235,206,156 district.5 = 8, 235,206,136 district.6 = 8, 235,186,156 ;===================================== ; System colors ;===================================== hazecolor = 0,0,0,247 zoomcolor1 = 0, 0,0,0 zoomcolor2 = 0, 255,255,255 zoomcolorfont = 0,0,0,0 zoomcolorglow = 0,255,255,255 carcolorint = 0,0,64,255 ;carcolorext = 0,0,0,0 carcolorext = 0,255,255,255 carcolorghostint = 0, 150, 150, 150 carcolorghostext = 0, 50, 50, 50 nextarrowcolor = 0,70,70,70 ;===================================== ; 3D colors ;===================================== 3d_sky = 0,100,130,252 3d_grass = 0,0,199,0 3d_faded_building_body = 0,0,150,0 ;3d_faded_building_wireframe = 0,80,150,80 ; If 3d_building_color is not specified, buildings are textured 3d_building_color = 0,150,250,150 3d_building_roof = 0,96,96,96 [font] tahoma="tahoma" tahomabd="tahomabd" [icon] poi="gfx/day/poi6x6.spr" poi2="gfx/day/poi26x26.spr" poi2tc="gfx/poi26x26tc.spr" settlements="gfx/telepules.spr" trackinglist="gfx/day/trackinglist.spr" flags="ui_becker/common/small_flags.spr" pins="ui_becker/common/pins.spr" gpspos="ui_becker/common/carpos.spr" cursor="ui_becker/common/cursor.spr" car="ui_becker/common/daycar.spr" carghost="ui_becker/common/daycarghost.spr" guidancearrow="ui_becker/common/dayguidancearrow.spr" [other] texture="gfx/day/texture.spr" sun="gfx/day/sun.spr" sky="gfx/day/sky.spr" heightcolormap="ui_becker/common/dayheightcolormap.bmp" [userpoi] font="tahoma" fontsize=10 color=0,0,0 [track] ; params: x = ; x: 1-n (0 is reserved for the not visible track type) 1 = 200,0,0,255,255,255 2 = 255,85,0,235,65,0 3 = 0,255,128,0,235,108 4 = 255,0,0,235,0,0 5 = 0,213,255,0,193,235 6 = 0,0,255,0,0,235 7 = 128,0,255,108,0,235 8 = 0,255,0,0,235,0 9 = 255,255,128,235,235,108 10 = 255,198,0,235,168,0