[Global] VGA = 2 ;[Map2] //empty section for second map view [Map] CompassSmall WaLi4 [MapBig] Compass T_Dist Dist Dist1 T_Speed Speed Speed1 T_Height Height Height1 T_Sats Sats Sats1 T_Bat Bat Mem WaLi2 WaLi3 WaLi4 SeLi1 SeLi2 SeLi3 SeLi4 SeLi5 [MapBat] Compass T_Dist Dist Dist1 T_Height Height Height1 T_BatA BatmA BatC T_BatB BatmV MemFMS T_BatMem Bat Mem WaLi2 WaLi3 WaLi4 SeLi1 SeLi2 SeLi3 SeLi4 SeLi5 [T_Dist] Refresh = 0 Pos_320*240 = RECT( -40, 0, 0, 11) Pos = RECT( 41, -40, 80, -28) Type = 0 Text = Dist Format = 17 Color_0 = Color(70,70,70) Color_1 = Color(255,255,255) Font.lfFaceName = Tahoma Font.lfHeight = 11 [Dist] Pos_320*240 = RECT( -40, 11, 0, 24) Pos = RECT( 41, -27, 80, -14) YOffset=-1 Type = 0 Text = %Distance% Format = 17 Color_0 = Color(70,70,70) Color_1 = Color(255,255,255) Font.lfFaceName = Tahoma Font.lfWeight = 400 Font.lfHeight = 13 [Dist1] Pos_320*240 = RECT( -40, 24, 0, 37) Pos = RECT( 41, -13, 80, -1) YOffset=-1 Type = 0 Text = %TripTime% Format = 17 Color_0 = Color(70,70,70) Color_1 = Color(255,255,255) Font.lfFaceName = Tahoma Font.lfWeight = 400 Font.lfHeight = 12 [T_Height] Refresh = 0 Pos_320*240 = RECT( -40, 38, 0, 49) Pos = RECT( 81, -40, 120, -28) Type = 0 Text = Height Format = 17 Color_0 = Color(70,70,70) Color_1 = Color(255,255,255) Font.lfFaceName = Tahoma Font.lfHeight = 11 [Height] Pos_320*240 = RECT( -40, 49, 0, 62) Pos = RECT( 81, -27, 120, -14) YOffset=-1 Type = 0 Text = %Altitude% Format = 17 Color_0 = Color(70,70,70) Color_1 = Color(255,255,255) Font.lfFaceName = Tahoma Font.lfWeight = 400 Font.lfHeight = 13 [Height1] Pos_320*240 = RECT( -40, 62, 0, 73) Pos = RECT( 81, -13, 120, -1) YOffset=-1 Type = 0 Text = %Slope%%% Format = 17 Color_0 = Color(70,70,70) Color_1 = Color(255,255,255) Font.lfFaceName = Tahoma Font.lfWeight = 400 Font.lfHeight = 12 [T_Speed] Refresh = 0 Pos_320*240 = RECT( -40, 74, 0, 85) Pos = RECT( 121, -40, 160, -28) Type = 0 Text = Speed Format = 17 Color_0 = Color(70,70,70) Color_1 = Color(255,255,255) Font.lfFaceName = Tahoma Font.lfHeight = 11 [Speed] Pos_320*240 = RECT( -40, 85, 0, 98) Pos = RECT( 121, -27, 160, -14) YOffset=-1 Type = 0 Text = %Speed% Format = 17 Color_0 = Color(70,70,70) Color_1 = Color(255,255,255) Font.lfFaceName = Tahoma Font.lfWeight = 400 Font.lfHeight = 13 [Speed1] Pos_320*240 = RECT( -40, 98, 0, 111) Pos = RECT( 121, -13, 160, -1) YOffset=-1 Type = 0 Text = Ø %DriveSpeed% Format = 17 Color_0 = Color(90,70,70) Color_1 = Color(255,255,255) Font.lfFaceName = Tahoma Font.lfWeight = 400 Font.lfHeight = 12 [Speed1_1] Pos_320*240 = RECT( -40, 98, 0, 111) Pos = RECT( 121, -13, 160, -1) YOffset=-1 Type = 0 Text = Ø %Average% Format = 17 Color_0 = Color(120,70,70) Color_1 = Color(255,255,255) Font.lfFaceName = Tahoma Font.lfWeight = 400 Font.lfHeight = 12 [T_Sats] Refresh = 0 Pos_320*240 = RECT( -40, 112, 0, 123) Pos = RECT( 161, -40, 200, -28) Type = 0 Text = Sats Format = 17 Color_0 = Color(70,70,70) Color_1 = Color(255,255,255) Font.lfFaceName = Tahoma Font.lfHeight = 11 [Colors] Value = %Sats% Default = Color(166,166,166) 0 = Color(255,0,0) 3 = Color(255,255,0) 6 = Color(0,255,0) [Sats] Pos_320*240 = RECT( -40, 123, 0, 136) Pos = RECT( 161, -27, 200, -14) YOffset=-1 Type = 0 Text = %Sats% Format = 17 Color_0 = Color(70,70,70) Color_1 = Colors //Color_1 = Color(255,255,255) Font.lfFaceName = Tahoma Font.lfWeight = 800 Font.lfHeight = 14 [Sats1] Pos_320*240 = RECT( -40, 136, 0, 149) Pos = RECT( 161, -13, 200, -1) YOffset=-1 Type = 0 Text = %HDOP% Format = 17 Color_0 = Color(70,70,70) Color_1 = Color(255,255,255) Font.lfFaceName = Tahoma Font.lfWeight = 400 Font.lfHeight = 12 [T_Pos] Refresh = 0 Pos_320*240 = RECT( 0, 61, 60, 74) Pos = RECT( 121, -40, 200, -28) Type = 0 Text = Pos Format = 17 Color_0 = Color(70,70,70) Color_1 = Color(255,255,255) Font.lfFaceName = Tahoma Font.lfWeight = 400 Font.lfHeight = 11 [Pos] Pos_320*240 = RECT( 0, 74, 60, 87) Pos = RECT( 121, -27, 200, -14) YOffset=-1 Type = 0 Text = %Long% Format = 17 Color_0 = Color(70,70,70) Color_1 = Color(255,255,255) Font.lfFaceName = Tahoma Font.lfWeight = 400 Font.lfHeight = 13 [Pos1] Pos_320*240 = RECT( 0, 87, 60, 100) Pos = RECT( 121, -13, 200, -1) YOffset=-1 Type = 0 Text = %Lat% Format = 17 Color_0 = Color(70,70,70) Color_1 = Color(255,255,255) Font.lfFaceName = Tahoma Font.lfWeight = 400 Font.lfHeight = 13 [T_Bat] Action = Section:MapBat Refresh = 0 Pos_320*240 = RECT( 0, 61, 60, 74) Pos = RECT( 201, -40, 240, -1) Type = 0 Text = Bat/Mem Format = 17 Color_0 = Color(90,70,70) Color_1 = Color(255,255,255) Font.lfFaceName = Tahoma Font.lfWeight = 400 Font.lfHeight = 11 [T_BatMem] Action = Section:MapBig Refresh = 0 Pos_320*240 = RECT( 0, 61, 60, 74) Pos = RECT( 201, -40, 240, -1) Type = 0 Text = Bat/Mem Format = 17 Color_0 = Color(90,70,70) Color_1 = Color(255,255,255) Font.lfFaceName = Tahoma Font.lfWeight = 400 Font.lfHeight = 11 [Bat] Pos_320*240 = RECT( 0, 74, 60, 87) Pos = RECT( 201, -27, 240, -14) YOffset=0 Type = 0 Text = %BatPerc%%% Format = 17 Color_0 = Color(90,70,70) Color_1 = Color(255,255,255) Font.lfFaceName = Tahoma Font.lfWeight = 400 Font.lfHeight = 12 [BatC] Pos_320*240 = RECT( -40, 98, 0, 111) Pos = RECT( 121, -13, 160, -1) YOffset=-1 Type = 0 Text = %BatteryTemperature%°C Format = 17 Color_0 = Color(70,70,70) Color_1 = Color(255,255,255) Font.lfFaceName = Tahoma Font.lfWeight = 400 Font.lfHeight = 12 [T_BatB] Refresh = 0 Pos_320*240 = RECT( -40, 112, 0, 123) Pos = RECT( 161, -40, 200, -28) Type = 0 Text = Bat/Mem Format = 17 Color_0 = Color(70,70,70) Color_1 = Color(255,255,255) Font.lfFaceName = Tahoma Font.lfWeight = 400 Font.lfHeight = 11 [BatmV] Pos_320*240 = RECT( -40, 123, 0, 136) Pos = RECT( 161, -27, 200, -14) YOffset=0 Type = 0 Text = %BatteryVoltage%mV Format = 17 Color_0 = Color(70,70,70) Color_1 = Color(255,255,255) Font.lfFaceName = Tahoma Font.lfWeight = 400 Font.lfHeight = 12 [T_BatA] Refresh = 0 Pos_320*240 = RECT( -40, 74, 0, 85) Pos = RECT( 121, -40, 160, -28) Type = 0 Text = Bat/Mem Format = 17 Color_0 = Color(70,70,70) Color_1 = Color(255,255,255) Font.lfFaceName = Tahoma Font.lfWeight = 400 Font.lfHeight = 11 [BatmA] Pos_320*240 = RECT( -40, 85, 0, 98) Pos = RECT( 121, -27, 160, -14) YOffset=0 Type = 0 Text = %BatteryCurrent%mA Format = 17 Color_0 = Color(70,70,70) Color_1 = Color(255,255,255) Font.lfFaceName = Tahoma Font.lfWeight = 400 Font.lfHeight = 12 [Mem] Pos_320*240 = RECT( 0, 87, 60, 100) Pos = RECT( 201, -13, 240, -1) YOffset=-1 Type = 0 Text = %FreeMem%MB Format = 17 Color_0 = Color(90,70,70) Color_1 = Color(255,255,255) Font.lfFaceName = Tahoma Font.lfWeight = 400 Font.lfHeight = 12 [MemFMS] Pos_320*240 = RECT( -40, 136, 0, 149) Pos = RECT( 161, -13, 200, -1) YOffset=-1 Type = 0 Text = %FreeMem&Store%MB Format = 17 Color_0 = Color(70,70,70) Color_1 = Color(255,255,255) Font.lfFaceName = Tahoma Font.lfWeight = 400 Font.lfHeight = 12 [Compass] //Bitmap = circle.bmp //TransparentColor = Color(0,0,0) NoMaskRefresh = 1 Action = Section:MapGoTO Pos_320*240 = RECT(0,0,60,60) Pos = RECT(0,-40,40,0) Type = 5 Color_0 = Color(90,70,70) Color_1 = Color(128,128,128) Color_2 = Color(26, 26, 26) Color_3 = Color(0,192,0) Color_4 = Color(64,255,64) Color_5 = Color(0,0,192) Color_6 = Color(64, 64, 255) xColor_7 = Color(128,0,0) xColor_8 = Color(192,0,0) [Compass2] //Bitmap = circle.bmp //TransparentColor = Color(0,0,0) NoMaskRefresh = 1 Action = Section:Map Pos_320*240 = RECT(0,0,60,60) Pos = RECT(0,-40,40,0) Type = 5 Color_0 = Color(90,70,70) Color_1 = Color(128,128,128) Color_2 = Color(26, 26, 26) Color_3 = Color(0,192,0) Color_4 = Color(64,255,64) Color_5 = Color(0,0,192) Color_6 = Color(64, 64, 255) xColor_7 = Color(128,0,0) xColor_8 = Color(192,0,0) [CompassSmall] Action = Section:MapBig TransparentColor = Color(216,232,224) Pos = RECT(0,-40,40,0) Type = 5 Color_0 = Color(90,70,70) Color_1 = Color(128,128,128) Color_2 = Color(26, 26, 26) Color_3 = Color(0,192,0) Color_4 = Color(64,255,64) Color_5 = Color(0,0,192) Color_6 = Color(64, 64, 255) [MapGoTO] Compass2 T_Dist Dist Dist1 T_Height Height Height1 T_Pos Pos Pos1 T_Bat Bat Mem T_GoTo GoTo GoTo1 Prev Next WaLi1 WaLi2 WaLi3 WaLi4 WaLi5 SeLi1 SeLi2 SeLi3 SeLi5 SeLi1g SeLi5g [Prev] Pos_320*240 = RECT( 0, -26, 39, -1) Pos = RECT( 0, 0, 40, 25) Action = YOffset=-4 Type = 0 Text = < Format = 37 Color_0 = Color(90,70,70) Color_1 = Color(255,255,255) Font.lfFaceName = Tahoma Font.lfWeight = 200 Font.lfHeight = 30 [T_GoTo] Action = Refresh = 0 Pos_320*240 = RECT( 40, 26, 200, 39) Pos = RECT( 41, 13, 120, 25) Type = 0 Text = Dist to GoTo: Format = 17 Color_0 = Color(70,70,70) Color_1 = Color(255,255,255) Font.lfFaceName = Tahoma Font.lfHeight = 11 [GoTo] Action = Pos_320*240 = RECT( 40, -26, 150, -13) Pos = RECT( 120, 13, 200, 25) YOffset=-1 Type = 0 Text = %GoToDistance% km Format = 16 Color_0 = Color(70,70,70) Color_1 = Color(255,255,255) Font.lfFaceName = Tahoma Font.lfWeight = 600 Font.lfHeight = 12 [GoTo1] Pos_320*240 = RECT( 40, -13, 150, -1) Pos = RECT( 41, 0, 200, 12) Action = YOffset=0 Type = 0 Text = %GoToName% Format = 17 Color_0 = Color(70,70,70) Color_1 = Color(255,255,255) Font.lfFaceName = Tahoma Font.lfWeight = 400 Font.lfHeight = 11 [Next] Pos_320*240 = RECT( 161, -26, 190, -1) Pos = RECT( 201, 0, 240, 25) Action = YOffset=-4 Type = 0 Text = > Format = 37 Color_0 = Color(90,70,70) Color_1 = Color(255,255,255) Font.lfFaceName = Tahoma Font.lfWeight = 200 Font.lfHeight = 30 [WaLi1] Pos = RECT(40,12,200,13) Type = 0 Color_0 = Color(128,128,128) [WaLi2] Pos = RECT(40,-28,240,-27) Type = 0 Color_0 = Colors [WaLi3] Pos = RECT(40,-14,240,-13) Type = 0 Color_0 = Colors [WaLi4] Pos = RECT(40, -2,240, 0) Type = 0 Color_0 = Colors [SeLi1] Pos = RECT(40,-40,41,-0) Type = 0 Color_0 = Colors [SeLi2] Pos = RECT(80,-40,81,-0) Type = 0 Color_0 = Colors [SeLi3] Pos = RECT(120,-40,121,-0) Type = 0 Color_0 = Colors [SeLi4] Pos = RECT(160,-40,161,-0) Type = 0 Color_0 = Colors [SeLi5] Pos = RECT(200,-40,201,-0) Type = 0 Color_0 = Colors [SeLi1g] Pos = RECT(40,0,41,25) Type = 0 Color_0 = Color(128,128,128) [SeLi5g] Pos = RECT(200,0,201,25) Type = 0 Color_0 = Color(128,128,128)