VOR BEGINN ENTSPRECHENDE ORIGINAL-DATEIEN SICHERN!!! Die Datei map_gimmick_StarDestroyer.png via ActiveSync unter \My Flash Disk\Navigation\Skin480x272\PPSkin ablegen. In der PFSkin.skn am Ende des Zeilenblocks mit dem Muster "Zeilenzahl:\PPSkin\xyz.png" (=Bitmap-Definitionen) eine zusätzliche Zeile einfügen, und zwar: 313:PPSkin\map_gimmick_StarDestroyer.png; Außerdem in der MapViewArea einfügen (direkt nach der geschwungenen Klammer des Bereichs "VehicleBitmap"): MapGimmick0 //Star 1 { Class: NStateIconAnimation; Coordinates: 160,10,10,10; States: 8; BitmapReference1: 155,0,0,10,10,0,0; BitmapReference2: 155,0,10,10,10,0,0; BitmapReference3: 155,0,20,10,10,0,0; BitmapReference4: 155,0,30,10,10,0,0; BitmapReference5: 155,0,40,10,10,0,0; BitmapReference6: 155,0,50,10,10,0,0; BitmapReference7: 155,0,60,10,10,0,0; BitmapReference8: 155,0,70,10,10,0,0; CyclicRuns: 1; Visibility: Hidden; // Shown=Gezeigt bei jedem Wechsel von Menu auf Karte ShowOnMapState: 10; ShowOnDesignMode: 1; // Nachtmodus ShowOnStarting: yo; HideOnStopping: yo; AnimationArea: 160,20,260,60; } MapGimmick1 //Plane { Class: NStateIconAnimation; Coordinates: 240,25,185,46; States: 16; BitmapReference1: 172,0,0,185,46,0,0; BitmapReference2: 172,0,46,185,46,0,0; BitmapReference3: 172,0,92,185,46,0,0; BitmapReference4: 172,0,138,185,46,0,0; BitmapReference5: 172,0,184,185,46,0,0; BitmapReference6: 172,0,230,185,46,0,0; BitmapReference7: 172,0,276,185,46,0,0; BitmapReference8: 172,0,322,185,46,0,0; BitmapReference9: 172,0,368,185,46,0,0; BitmapReference10: 172,0,414,185,46,0,0; BitmapReference11: 172,0,460,185,46,0,0; BitmapReference12: 172,0,506,185,46,0,0; BitmapReference13: 172,0,552,185,46,0,0; BitmapReference14: 172,0,598,185,46,0,0; BitmapReference15: 172,0,644,185,46,0,0; BitmapReference16: 172,0,690,185,46,0,0; CyclicRuns: 1; Visibility: Hidden; // Shown=Gezeigt bei jedem Wechsel von Menu auf Karte ShowOnMapState: 10; ShowOnDesignMode: 0; // Tagmodus ShowOnStarting: yo; HideOnStopping: yo; } MapGimmick2 //Cloud { Class: NStateIconAnimation; Coordinates: 45,30,219,23; States: 19; BitmapReference1: 171,0,0,219,23,0,0; BitmapReference2: 171,0,23,219,23,0,0; BitmapReference3: 171,0,46,219,23,0,0; BitmapReference4: 171,0,69,219,23,0,0; BitmapReference5: 171,0,92,219,23,0,0; BitmapReference6: 171,0,115,219,23,0,0; BitmapReference7: 171,0,138,219,23,0,0; BitmapReference8: 171,0,161,219,23,0,0; BitmapReference9: 171,0,184,219,23,0,0; BitmapReference10: 171,0,207,219,23,0,0; BitmapReference11: 171,0,230,219,23,0,0; BitmapReference12: 171,0,253,219,23,0,0; BitmapReference13: 171,0,276,219,23,0,0; BitmapReference14: 171,0,299,219,23,0,0; BitmapReference15: 171,0,322,219,23,0,0; BitmapReference16: 171,0,345,219,23,0,0; BitmapReference17: 171,0,368,219,23,0,0; BitmapReference18: 171,0,391,219,23,0,0; BitmapReference19: 171,0,414,219,23,0,0; CyclicRuns: 1; Visibility: Hidden; ShowOnMapState: 10; ShowOnDesignMode: 0; ShowOnStarting: yo; HideOnStopping: yo; Interval: 750; } MapGimmick3 //StarDestroyer { Class: NStateIconAnimation; Coordinates: 0,30,480,22; States: 36; BitmapReference1: 313,0,0,480,22,0,0; BitmapReference2: 313,0,22,480,22,0,0; BitmapReference3: 313,0,44,480,22,0,0; BitmapReference4: 313,0,66,480,22,0,0; BitmapReference5: 313,0,88,480,22,0,0; BitmapReference6: 313,0,110,480,22,0,0; BitmapReference7: 313,0,132,480,22,0,0; BitmapReference8: 313,0,154,480,22,0,0; BitmapReference9: 313,0,176,480,22,0,0; BitmapReference10: 313,0,198,480,22,0,0; BitmapReference11: 313,0,220,480,22,0,0; BitmapReference12: 313,0,242,480,22,0,0; BitmapReference13: 313,0,264,480,22,0,0; BitmapReference14: 313,0,286,480,22,0,0; BitmapReference15: 313,0,308,480,22,0,0; BitmapReference16: 313,0,330,480,22,0,0; BitmapReference17: 313,0,352,480,22,0,0; BitmapReference18: 313,0,374,480,22,0,0; BitmapReference19: 313,0,396,480,22,0,0; BitmapReference20: 313,0,418,480,22,0,0; BitmapReference21: 313,0,440,480,22,0,0; BitmapReference22: 313,0,462,480,22,0,0; BitmapReference23: 313,0,484,480,22,0,0; BitmapReference24: 313,0,506,480,22,0,0; BitmapReference25: 313,0,528,480,22,0,0; BitmapReference26: 313,0,550,480,22,0,0; BitmapReference27: 313,0,572,480,22,0,0; BitmapReference28: 313,0,594,480,22,0,0; BitmapReference29: 313,0,616,480,22,0,0; BitmapReference30: 313,0,638,480,22,0,0; BitmapReference31: 313,0,660,480,22,0,0; BitmapReference32: 313,0,682,480,22,0,0; BitmapReference33: 313,0,704,480,22,0,0; BitmapReference34: 313,0,726,480,22,0,0; BitmapReference35: 313,0,748,480,22,0,0; BitmapReference36: 313,0,770,480,22,0,0; CyclicRuns: 1; Visibility: Hidden; ShowOnMapState: 10; ShowOnDesignMode: 1; //Nachtmodus ShowOnStarting: yo; HideOnStopping: yo; }