[Map] Small CompassSmall [Map2] CompassBig T_GoTo2 GoTo2 GoTo3 [MapFull] Compass T_Dist Dist Dist1 T_Speed Speed Speed1 T_Height Height Height1 T_Sats Sats Sats1 T_Pos Pos Pos1 [MapGoTO] Compass2 T_GoTo GoTo GoTo1 T_Speed Speed Speed1 T_Height Height Height1 T_Sats Sats Sats1 T_Pos Pos Pos1 [T_Dist] Refresh = 0 Pos = RECT( 41, -39, 80, -28) Type = 0 Text = Dist Format = 17 Color_0 = Color(70,70,70) Color_1 = Color(255,255,255) Font.lfFaceName = Tahoma Font.lfHeight = 11 [Dist] Pos = RECT( 41, -27, 80, -14) YOffset=-2 Type = 0 Text = %Distance% Format = 17 Color_0 = Color(70,70,70) Color_1 = Color(255,255,255) Font.lfFaceName = Tahoma Font.lfWeight = 1000 Font.lfHeight = 16 [Dist1] Pos = RECT( 41, -13, 80, -1) YOffset=-1 Type = 0 Text = %TripTime% Format = 17 Color_0 = Color(70,70,70) Color_1 = Color(255,255,255) Font.lfFaceName = Tahoma Font.lfWeight = 400 Font.lfHeight = 12 [T_GoTo] Refresh = 0 Pos = RECT( 41, -39, 80, -28) Type = 0 Text = GoTo Format = 17 Color_0 = Color(70,70,70) Color_1 = Color(255,255,255) Font.lfFaceName = Tahoma Font.lfHeight = 11 [GoTo] Pos = RECT( 41, -27, 80, -14) YOffset=-2 Type = 0 Text = %GoToDistance% Format = 17 Color_0 = Color(70,70,70) Color_1 = Color(255,255,255) Font.lfFaceName = Tahoma Font.lfWeight = 1000 Font.lfHeight = 16 [GoTo1] Pos = RECT( 41, -13, 80, -1) YOffset=-1 Type = 0 Text = %GoToName% Format = 0 Color_0 = Color(70,70,70) Color_1 = Color(255,255,255) Font.lfFaceName = Tahoma Font.lfWeight = 400 Font.lfHeight = 12 [T_Height] Refresh = 0 Pos = RECT( 81, -39, 120, -28) Type = 0 Text = Height Format = 17 Color_0 = Color(70,70,70) Color_1 = Color(255,255,255) Font.lfFaceName = Tahoma Font.lfHeight = 11 [Height] Pos = RECT( 81, -27, 120, -14) YOffset=-2 Type = 0 Text = %Altitude% Format = 17 Color_0 = Color(70,70,70) Color_1 = Color(255,255,255) Font.lfFaceName = Tahoma Font.lfWeight = 1000 Font.lfHeight = 16 [Height1] Pos = RECT( 81, -13, 120, -1) YOffset=-2 Type = 0 Text = %Slope%%% Format = 17 Color_0 = Color(70,70,70) Color_1 = Color(255,255,255) Font.lfFaceName = Tahoma Font.lfWeight = 400 Font.lfHeight = 16 [T_Speed] Refresh = 0 Pos = RECT( 121, -39, 160, -28) Type = 0 Text = Speed Format = 17 Color_0 = Color(70,70,70) Color_1 = Color(255,255,255) Font.lfFaceName = Tahoma Font.lfHeight = 11 [Speed] Refresh = 0 Pos = RECT( 121, -27, 160, -14) YOffset=-2 Type = 0 Text = %Speed% Format = 17 Color_0 = Color(70,70,70) Color_1 = Color(255,255,255) Font.lfFaceName = Tahoma Font.lfWeight = 1000 Font.lfHeight = 16 [Speed1] Refresh = 0 Pos = RECT( 121, -13, 160, -1) YOffset=-2 Type = 0 Text = Ø %Average% Format = 17 Color_0 = Color(70,70,70) Color_1 = Color(255,255,255) Font.lfFaceName = Tahoma Font.lfWeight = 400 Font.lfHeight = 16 [T_Sats] Refresh = 0 Pos = RECT( 161, -39, 200, -28) Type = 0 Text = Sats Format = 17 Color_0 = Color(70,70,70) Color_1 = Color(255,255,255) Font.lfFaceName = Tahoma Font.lfHeight = 11 [Sats] Pos = RECT( 161, -27, 200, -14) YOffset=-2 Type = 0 Text = %Sats% Format = 17 Color_0 = Color(70,70,70) Color_1 = Color(255,255,255) Font.lfFaceName = Tahoma Font.lfWeight = 1000 Font.lfHeight = 16 [Sats1] Pos = RECT( 161, -13, 200, -1) YOffset=-2 Type = 0 Text = %HDOP% Format = 17 Color_0 = Color(70,70,70) Color_1 = Color(255,255,255) Font.lfFaceName = Tahoma Font.lfWeight = 400 Font.lfHeight = 16 [T_Pos] Refresh = 0 Pos = RECT( 201, -39, 239, -28) Type = 0 Text = Pos Format = 17 Color_0 = Color(70,70,70) Color_1 = Color(255,255,255) Font.lfFaceName = Tahoma Font.lfWeight = 400 Font.lfHeight = 11 [Pos] Pos = RECT( 201, -27, 240, -14) YOffset=2 Type = 0 Text = %Long:0% Format = 0 Color_0 = Color(70,70,70) Color_1 = Color(255,255,255) Font.lfFaceName = Tahoma Font.lfWeight = 400 Font.lfHeight = 8 [Pos1] Pos = RECT( 201, -13, 240, -1) YOffset=2 Type = 0 Text = %Lat:0% Format = 0 Color_0 = Color(70,70,70) Color_1 = Color(255,255,255) Font.lfFaceName = Tahoma Font.lfWeight = 400 Font.lfHeight = 8 [Compass] //Bitmap = circle.bmp //TransparentColor = Color(0,0,0) NoMaskRefresh = 1 Action = Section:MapGoTO Pos = RECT(0,-40,40,0) Type = 5 Color_0 = Color(70,70,70) Color_1 = Color(128,128,128) Color_2 = Color(96, 96, 96) Color_3 = Color(0,192,0) Color_4 = Color(64,255,64) Color_5 = Color(0,0,192) Color_6 = Color(64, 64, 255) xColor_7 = Color(128,0,0) xColor_8 = Color(192,0,0) [Compass2] //Bitmap = circle.bmp //TransparentColor = Color(0,0,0) NoMaskRefresh = 1 Action = Section:Map2 Pos = RECT(0,-40,40,0) Type = 5 Color_0 = Color(70,70,70) Color_1 = Color(128,128,128) Color_2 = Color(96, 96, 96) Color_3 = Color(0,192,0) Color_4 = Color(64,255,64) Color_5 = Color(0,0,192) Color_6 = Color(64, 64, 255) xColor_7 = Color(128,0,0) xColor_8 = Color(192,0,0) [CompassSmall] Action = Section:MapFull TransparentColor = Color(216,232,224) Pos = RECT(0,-66,40,-26) Type = 5 Color_0 = Color(70,70,70) Color_1 = Color(128,128,128) Color_2 = Color(96, 96, 96) Color_3 = Color(0,192,0) Color_4 = Color(64,255,64) Color_5 = Color(0,0,192) Color_6 = Color(64, 64, 255) [Small] //Passive = 1 Action = Section:MapFull Pos = RECT(0,-25,40,0) Type = 0 Text = Sats: %Sats% Text_1 = %Speed% km/h Format = 1 Color_0 = Color(70,70,70) Color_1 = Color(255,255,255) Font.lfFaceName = Bookdings Font.lfHeight = 12 [CompassBig] Action = Section: TransparentColor = Color(216,232,224) Pos = RECT(0,-90,90,-0) Type = 5 Color_0 = Color(70,70,70) Color_1 = Color(128,128,128) Color_2 = Color(96, 96, 96) Color_3 = Color(0,192,0) Color_4 = Color(64,255,64) Color_5 = Color(0,0,192) Color_6 = Color(64, 64, 255) [T_GoTo2] Refresh = 0 Pos = RECT( 0, -129, 90, -117) Type = 0 Text = GoTo Format = 17 Color_0 = Color(70,70,70) Color_1 = Color(255,255,255) Font.lfFaceName = Tahoma Font.lfHeight = 11 [GoTo2] Pos = RECT( 0, -116, 90, -104) YOffset=-2 Type = 0 Text = %GoToDistance% Format = 17 Color_0 = Color(70,70,70) Color_1 = Color(255,255,255) Font.lfFaceName = Tahoma Font.lfWeight = 1000 Font.lfHeight = 16 [GoTo3] Pos = RECT( 0, -103, 90, -91) YOffset=-1 Type = 0 Text = %GoToName% Format = 17 Color_0 = Color(70,70,70) Color_1 = Color(255,255,255) Font.lfFaceName = Tahoma Font.lfWeight = 400 Font.lfHeight = 12